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THE ETERNAL FOREST [unclaimed]
telnet eternalforest.net 9000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Friday 21:00–21:59. Reliably quiet every day in the morning,
05:00–07:59. 83 hours across the week have no measurement yet.

  Mon — measured at zero all day, nobody on 11:00–13:59, 14 hours not measured
  Tue — measured at zero all day, nobody on 05:00–07:59, 12 hours not measured
  Wed — measured at zero all day, nobody on 05:00–07:59, 12 hours not measured
  Thu — peak 1 at 01:00, nobody on 05:00–06:59, 11 hours not measured
  Fri — peak 1 at 21:00, nobody on 11:00–13:59, 10 hours not measured
  Sat — measured at zero all day, nobody on 05:00–07:59, 12 hours not measured
  Sun — peak 1 at 13:00, nobody on 05:00–07:59, 12 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (5 Aug 2026 – 2 Nov 2026, UTC)
Typically 0 on, peaking at 1, over 78 of 90 days. Up about 200% from the start
of the range to the end.

  5 Aug–11 Aug: not measured
  12 Aug–18 Aug: typically 0, peak 1, 2 days counted, 1 day probed without a
  count, 4 days not measured
  19 Aug–25 Aug: typically 0, peak 0, 7 days counted
  26 Aug–1 Sep: typically 0, peak 0, 7 days counted
  2 Sep–8 Sep: typically 0, peak 0, 7 days counted
  9 Sep–15 Sep: typically 0, peak 0, 7 days counted
  16 Sep–22 Sep: typically 0, peak 0, 7 days counted
  23 Sep–29 Sep: typically 0, peak 1, 7 days counted
  30 Sep–6 Oct: typically 0, peak 0, 7 days counted
  7 Oct–13 Oct: typically 0, peak 1, 7 days counted
  14 Oct–20 Oct: typically 0, peak 1, 7 days counted
  21 Oct–27 Oct: typically 0, peak 0, 7 days counted
  28 Oct–2 Nov: typically 0, peak 0, 6 days counted

  earlier: ?from=2026-05-07&to=2026-08-04&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 80 days we have measured. No day we measured was
unreachable. 10 days predate anything we measured.

  5 Aug – 14 Aug: 10 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       The Eternal Forest  (declared, 2mo, stale)
  codebase   DikuMUD  (measured, 4h)

Connect screen
  [connect screen: 22 lines, text only]

  
  0 players on.
  System started 1 hour and 16 minutes ago.
  Getting site info ...
  
   _____ _                             +----------------------------------------+
  (_   _) |__   ___                    | Thanks:  Michael Seifert, Hans Henrik  |
    | | |  _ \ / _ \                   | Strfeldt, Tom Madsen, and Katja Nyboe, |
    | | | | | |  __/                   | Alan Button and all former immortals   |
    |_| |_| |_|\___)                   | of the Forest's Edge for many ideas    |
   _____ _                         _   | and starting us down this twisting     |
  |  ___) |_  ___  ___  ____  ___ | |  | road of imagination.                   |
  |  __)|  _)/ _ \|  _)|    \(__ \| |  +----------------------------------------+
  | |___| |_(  __/| |  | || |/ __ | |
  |_____)\__)\___)|_|  |_||_|\____)_| -={ 1 }=-  Start a New Character
   _____                   _          -={ 2 }=-  Account Menu
  |  ___)__  ___  ___  ___| |_        -={ 3 }=-  See Feature List
  | |_ / _ \|  _)/ _ \/ __) __)       -={ 4 }=-  Read Policies
  |  _) (_) | | (  __/\__ \ |_        -={ 5 }=-  Help with a Connection Problem
  |_|  \___/|_|  \___)(___/\__)-={ Or Enter the Name of an Existing Character }=-
  
                     Choice:

What changed
  2026-07-31  endpoint recorded as eternalforest.net 9000 (handshake)