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The Eternal Battles: Chapter 2

Unclaimed — everything here was measured. Claim this game

mud.morchronium.com 8000answering since 31 Jul 2026

no count

no current count, and nothing here says why

Connect screen

read as text
Welcome to The Eternal Battles: Chapter 2.
89.167.110.46 do you want full ANSI color text?



             _____                                _______
           ,/_    ``-._                          /       \
          ,|:          `'-..__               ___|         |_
         ,|:_                 ``'''-----''''`_::--.......-'-\
        ,|:_                                 _:    . ' .    :
        |:_            The Eternal Battles   _:  .   '   .  |
        |:_                                  _:  '   .   '  |
        |:_                                  _:    ' . '    :
        |:_                    __,,...---...,,:_,.-'''''-.,_/
        |:_              _,.-``                 |         |
        |:_           ,-`                       |         |
        |:_         ,`                          |         |
        `|:_      ,'                            |         |
         |:_     /                              |         |
         `|:_   /                               |         |
          `|:_ :                                |         |
            \: |                                |         |
             \:|                                |         |

                Warning: The Eternal Battles contains adult language and violence.
                      Based on heavily modified ROM 2.4 code
     Original game ideas by Katja Nyboe, Tom Madsen, Hans Henrik Staerfeldt,
                              and Sebastian Hammer.

Scribe your name into the Lay of Heroes:
as sent by the server 82×30 16-colour SGR captured

Connections by hour

No hour of the week has produced a player count. 84 hours across the week have no measurement yet. 84 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Monno count in any hour12 12
Tueno count in any hour12 12
Wedno count in any hour12 12
Thuno count in any hour12 12
Frino count in any hour12 12
Satno count in any hour12 12
Sunno count in any hour12 12

How many, over time

Probed in this range, and no player count could be read from any of it.

days in UTC · 16 Oct 2025 – 15 Oct 2026

Nothing counted in this range.

Reachable

reachable · last 90 days

Reachable 100.0% of the 62 days we have measured. No day we measured was unreachable. 28 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 18 Jul – 14 Aug: 28 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as mud.morchronium.com 8000 (handshake)

Capabilities

None of the 2 disagree.
capability measured declared age
MXP ● offered – silent
MSSP ✕ absent – silent

Declared by the game

codebase
DikuMUD
name
The Eternal Battles: Chapter 2

1 is past its refresh window. Old, not wrong.