The Burning Eye
Unclaimed — everything here was measured. Claim this game
mud.burning-eye.net 4000answering since 31 Jul 2026
2 connected
declared
Connect screen
The Burning Eye /----------------------------\
| Burn 2.0 by Eru & Aule |
|----------------------------|
| Based on Burn 1.7 by |
| Melkor, Orome, Mandos |
/* |\ | Nienna, Tulkas, and Manwe |
| ## *| \----------------------------/
X. , #| | Based on Rom2.4b4 |
___ _ _ __ _ |..__.*| | Copyright (c) 1993-1996 |
] I---I\/I--I\ /# x X ||_| |_|| | Russ Taylor |
]_____________[ \ x. []| \--\-|-|--/-/ |--------------------------|
\_\| |_| |/_/ /_ _ \ _ _ _| ' *| / Based on MERC 2.1 by \
| . |'-'-` '-` '-` '-` '-` | [] /#| | Hatchet, Furey and Kahn |
\ ' |=-=-=-=-=-=-=-=-=-=-=-| []/| |----------------------------|
/| ` []\ _-_-_-_-_ ' \- #| | Original DikuMUD by |
| ' ` '| [] | / | | | []` / [] \ |Hans Staerfeldt, Katja Nyboe|
| - | ` | | \ | ` | ; ' #| |Tom Madsen, Michael Seifert |
/_'_-_-___-\__,__|_\_ _/_|_______| ` , *| | and Sebastion Hammer |
_,--' __,-' /,_,_v_Y_,_v\ \----------------------------/
Colour? (Y/N)
read as text
The Burning Eye /----------------------------\
| Burn 2.0 by Eru & Aule |
|----------------------------|
| Based on Burn 1.7 by |
| Melkor, Orome, Mandos |
/* |\ | Nienna, Tulkas, and Manwe |
| ## *| \----------------------------/
X. , #| | Based on Rom2.4b4 |
___ _ _ __ _ |..__.*| | Copyright (c) 1993-1996 |
] I---I\/I--I\ /# x X ||_| |_|| | Russ Taylor |
]_____________[ \ x. []| \--\-|-|--/-/ |--------------------------|
\_\| |_| |/_/ /_ _ \ _ _ _| ' *| / Based on MERC 2.1 by \
| . |'-'-` '-` '-` '-` '-` | [] /#| | Hatchet, Furey and Kahn |
\ ' |=-=-=-=-=-=-=-=-=-=-=-| []/| |----------------------------|
/| ` []\ _-_-_-_-_ ' \- #| | Original DikuMUD by |
| ' ` '| [] | / | | | []` / [] \ |Hans Staerfeldt, Katja Nyboe|
| - | ` | | \ | ` | ; ' #| |Tom Madsen, Michael Seifert |
/_'_-_-___-\__,__|_\_ _/_|_______| ` , *| | and Sebastion Hammer |
_,--' __,-' /,_,_v_Y_,_v\ \----------------------------/
Colour? (Y/N)Connections by hour
Busiest Tuesday, Wednesday and Thursday 16:00–21:59. 4 hours on Saturday have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 1 | 3 | 01:00 | – | – |
| Tue | 2 | 6 | 20:00 | – | – |
| Wed | 2 | 4 | 03:00 | – | – |
| Thu | 2 | 4 | 03:00 | – | – |
| Fri | 1 | 4 | 01:00 | – | – |
| Sat | 0 | 3 | 02:00 | 4 | – |
| Sun | 1 | 3 | 00:00 | – | – |
How many, over time
Typically 2 on, peaking at 6, over 16 of 365 days. Down about 23% from the start of the range to the end.
days in UTC · 31 Aug 2025 – 30 Aug 2026
6 at the top
16 of 365 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 31 Aug–6 Sep: not measured
- 7 Sep–13 Sep: not measured
- 14 Sep–20 Sep: not measured
- 21 Sep–27 Sep: not measured
- 28 Sep–4 Oct: not measured
- 5 Oct–11 Oct: not measured
- 12 Oct–18 Oct: not measured
- 19 Oct–25 Oct: not measured
- 26 Oct–1 Nov: not measured
- 2 Nov–8 Nov: not measured
- 9 Nov–15 Nov: not measured
- 16 Nov–22 Nov: not measured
- 23 Nov–29 Nov: not measured
- 30 Nov–6 Dec: not measured
- 7 Dec–13 Dec: not measured
- 14 Dec–20 Dec: not measured
- 21 Dec–27 Dec: not measured
- 28 Dec–3 Jan: not measured
- 4 Jan–10 Jan: not measured
- 11 Jan–17 Jan: not measured
- 18 Jan–24 Jan: not measured
- 25 Jan–31 Jan: not measured
- 1 Feb–7 Feb: not measured
- 8 Feb–14 Feb: not measured
- 15 Feb–21 Feb: not measured
- 22 Feb–28 Feb: not measured
- 1 Mar–7 Mar: not measured
- 8 Mar–14 Mar: not measured
- 15 Mar–21 Mar: not measured
- 22 Mar–28 Mar: not measured
- 29 Mar–4 Apr: not measured
- 5 Apr–11 Apr: not measured
- 12 Apr–18 Apr: not measured
- 19 Apr–25 Apr: not measured
- 26 Apr–2 May: not measured
- 3 May–9 May: not measured
- 10 May–16 May: not measured
- 17 May–23 May: not measured
- 24 May–30 May: not measured
- 31 May–6 Jun: not measured
- 7 Jun–13 Jun: not measured
- 14 Jun–20 Jun: not measured
- 21 Jun–27 Jun: not measured
- 28 Jun–4 Jul: not measured
- 5 Jul–11 Jul: not measured
- 12 Jul–18 Jul: not measured
- 19 Jul–25 Jul: not measured
- 26 Jul–1 Aug: not measured
- 2 Aug–8 Aug: not measured
- 9 Aug–15 Aug: typically 2, peak 3, 1 day counted, 6 days not measured
- 16 Aug–22 Aug: typically 3, peak 6, 7 days counted
- 23 Aug–29 Aug: typically 2, peak 5, 7 days counted
- 30 Aug: typically 2, peak 4, 1 day counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 27 days we have measured. 1 day unreachable. Longest outage 10m (connection refused). 63 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- 10m
- last cause
- connection refused
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 13 Jun – 14 Aug: 63 days not measured
- 30 Aug: 1 day unreachable (connection refused)
What changed
- 24 Aug 2026 capability.gmcp.declared changed from false to true (mssp)
- 15 Aug 2026 WEBSITE changed from http://burning-eye.net/ to https://burning-eye.net/ (mssp)
- 31 Jul 2026 endpoint recorded as mud.burning-eye.net 4000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| GMCP | ● offered | ◇ claimed | |
| MSDP | ● offered | ◇ claimed | |
| MSSP | ● offered | – silent | |
| MXP | ● offered | ◇ claimed | |
| ANSI | – silent | ◇ claimed | |
| MCCP | – silent | ✕ denied | |
| MCP | – silent | ✕ denied | |
| MSP | – silent | ◇ claimed | |
| PUEBLO | – silent | ✕ denied | |
| UTF-8 | – silent | ◇ claimed | |
| VT100 | – silent | ✕ denied | |
| XTERM 256 COLORS | – silent | ◇ claimed |
Declared by the game
- location
- United States of America
- crawl delay
- -1
- port
- 4000
- contact
- [email protected]
- language
- English
- minimum age
- 0
- name
- The Burning Eye
- hostname
- mud.burning-eye.net
- codebase
- ROM Derivative
- created
- 1997
- pay to play
- 0
- family
- DikuMUD
- subgenre
- Tolkien
- genre
- Fantasy
- status
- Live
- website
- https://burning-eye.net/
- pay for perks
- 0
- gameplay
- Hack and Slash