mu*index
reading
plain text
theme

StockMUD [ROM]

Unclaimed — everything here was measured. Claim this game

stockmud.com 5000answering since 31 Jul 2026

no count

no current count, and nothing here says why

Connect screen

Only 2 rows came back — too little to show.

Connections by hour

Measured every hour and nobody has been on in any of them. 121 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 03:0015
Tue0 0 04:0016
Wed0 0 04:0016
Thu0 0 04:0016
Fri0 0 04:0019
Sat0 0 04:0020
Sun0 0 04:0019

How many, over time

Typically 0 on, peaking at 0, over 16 of 30 days. Steady across the range.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 0 players, every one of 1 probe16 Aug 2026 — 0 players, every one of 4 probes17 Aug 2026 — 0 players, every one of 4 probes18 Aug 2026 — 0 players, every one of 4 probes19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 players, every one of 4 probes22 Aug 2026 — 0 players, every one of 4 probes23 Aug 2026 — 0 players, every one of 4 probes24 Aug 2026 — 0 players, every one of 4 probes25 Aug 2026 — 0 players, every one of 4 probes26 Aug 2026 — 0 players, every one of 4 probes27 Aug 2026 — 0 players, every one of 4 probes28 Aug 2026 — 0 players, every one of 4 probes29 Aug 2026 — 0 players, every one of 4 probes30 Aug 2026 — 0 players, every one of 4 probes
0 at the top 16 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 0, peak 0, 7 days counted
  • 22 Aug–28 Aug: typically 0, peak 0, 7 days counted
  • 29 Aug–30 Aug: typically 0, peak 0, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as stockmud.com 5000 (handshake)

Capabilities

None of the 12 disagree.
capability measured declared age
MSDP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
GMCP – silent ◇ claimed
MCCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ◇ claimed
PUEBLO – silent ✕ denied
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed

Declared by the game

port
5000
ip
66.221.0.71
hiring coders
0
name
StockMUD [ROM]
crawl delay
-1
codebase
ROM 2.4
language
English
website
http://www.stockmud.com
gameplay
Hack and Slash
areas
49
objects
1268
levels
51
hostname
stockmud.com
created
2019
hiring builders
0
location
United States of America
races
4
status
Live
family
DikuMUD
helpfiles
274
pay for perks
0
mobiles
986
rooms
3130
classes
4
skills
134
genre
Fantasy
gamesystem
None
minimum age
0
pay to play
0