STILLWATER [unclaimed] telnet bekindrewind.aresmush.com 4201 Players now: 18 (measured, 66m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE https://bekindrewind.aresmush.com (declared, 47m) When people are on (UTC) Busiest Monday, Tuesday, Wednesday, Thursday, Friday and Sunday small hours, 00:00–05:59. Mon — peak 21 at 01:00 Tue — peak 21 at 01:00 Wed — peak 20 at 01:00 Thu — peak 21 at 00:00 Fri — peak 20 at 00:00 Sat — peak 19 at 00:00 Sun — peak 20 at 01:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (2 Aug 2026 – 30 Oct 2026, UTC) Typically 15 on, peaking at 28, over 77 of 90 days. Down about 19% from the start of the range to the end. 2 Aug–8 Aug: not measured 9 Aug–15 Aug: typically 21, peak 22, 1 day counted, 6 days not measured 16 Aug–22 Aug: typically 17, peak 27, 7 days counted 23 Aug–29 Aug: typically 16, peak 28, 7 days counted 30 Aug–5 Sep: typically 16, peak 27, 7 days counted 6 Sep–12 Sep: typically 15, peak 23, 7 days counted 13 Sep–19 Sep: typically 15, peak 24, 7 days counted 20 Sep–26 Sep: typically 16, peak 26, 7 days counted 27 Sep–3 Oct: typically 15, peak 23, 7 days counted 4 Oct–10 Oct: typically 14, peak 21, 7 days counted 11 Oct–17 Oct: typically 13, peak 21, 7 days counted 18 Oct–24 Oct: typically 13, peak 20, 7 days counted 25 Oct–30 Oct: typically 15, peak 21, 6 days counted earlier: ?from=2026-05-04&to=2026-08-01&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 77 days we have measured. No day we measured was unreachable. 13 days predate anything we measured. 2 Aug – 14 Aug: 13 days not measured Capabilities (0 of 1 disagree) MSSP measured: NO declared: - Declared by the game codebase AresMUSH (declared, 47m) name Stillwater (declared, 2mo, stale) genre Other (declared, 47m) status Open (declared, 47m) website https://bekindrewind.aresmush.com (declared, 47m) description Neon Protocol is an 80s-inspired small-town horror game where conspiracy theories, supernatural phenomena, and urban legends bleed into reality. Set in fictional Stillwater, Nebraska, the truth is out there, buried beneath static, secrets, and neon lights. (declared, 47m) Connect screen [connect screen: 45 lines, text only] ███╗ ██╗███████╗ ██████╗ ███╗ ██╗ ████╗ ██║██╔════╝██╔═══██╗████╗ ██║ ██╔██╗ ██║█████╗ ██║ ██║██╔██╗ ██║ ██║╚██╗██║██╔══╝ ██║ ██║██║╚██╗██║ ██║ ╚████║███████╗╚██████╔╝██║ ╚████║ ╚═╝ ╚═══╝╚══════╝ ╚═════╝ ╚═╝ ╚═══╝ ██████╗ ██████╗ ██████╗ ████████╗ ██████╗ ██████╗ ██████╗ ██╗ ██╔══██╗██╔══██╗██╔═══██╗╚══██╔══╝██╔═══██╗██╔════╝██╔═══██╗██║ ██████╔╝██████╔╝██║ ██║ ██║ ██║ ██║██║ ██║ ██║██║ ██╔═══╝ ██╔══██╗██║ ██║ ██║ ██║ ██║██║ ██║ ██║██║ ██║ ██║ ██║╚██████╔╝ ██║ ╚██████╔╝╚██████╗╚██████╔╝███████╗ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚══════╝ [ SIGNAL: STILLWATER • STATUS: ACTIVE ] There must be something in the water. Welcome to Stillwater, Nebraska. Population: 3123 Year: 1984 Host: bekindrewind.aresmush.com Port: 4201 Stillwater is known for high crime and strange occurrences. Stories refuse to stay stories. UFO sightings. Headless horsemen. Government experiments. Bad water. Worse secrets. >> Create a character. Follow the signal. >> Watch your nightmares come to life. New here? Type help after you connect. Need web access? https://bekindrewind.aresmush.com -------------------------------------------------- %% Welcome to AresMUSH version 2.14.1! https://aresmush.com %% Type 'help' to learn how to play. Type 'tour' to connect to a temporary character to explore. What changed 2026-07-31 endpoint recorded as bekindrewind.aresmush.com 4201 (handshake)