mu*index
reading
theme
STILLWATER [unclaimed]
telnet bekindrewind.aresmush.com 4201

Players now: 19  (measured, 1h)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://bekindrewind.aresmush.com  (declared, 3m)

When people are on (UTC)
Busiest Tuesday, Wednesday and Friday 16:00–23:59. 45 hours across the week have
no measurement yet.

  Mon — peak 21 at 01:00, 11 hours not measured
  Tue — peak 26 at 21:00, 8 hours not measured
  Wed — peak 27 at 22:00
  Thu — peak 25 at 01:00
  Fri — peak 28 at 01:00, 2 hours not measured
  Sat — peak 21 at 01:00, 12 hours not measured
  Sun — peak 21 at 23:00, 12 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Typically 17 on, peaking at 28, over 16 of 90 days. Down about 14% from the
start of the range to the end.

  2 Jun–8 Jun: not measured
  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: typically 18, peak 23, 3 days counted, 4 days not measured
  18 Aug–24 Aug: typically 17, peak 27, 7 days counted
  25 Aug–30 Aug: typically 16, peak 28, 6 days counted

  earlier: ?from=2026-03-04&to=2026-06-01&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 17 days we have measured. No day we measured was
unreachable. 59 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  2 Jun – 30 Jul: 59 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  codebase   AresMUSH  (declared, 3m)
  name       Stillwater  (declared, 2w)
  genre      Other  (declared, 3m)
  website    https://bekindrewind.aresmush.com  (declared, 3m)
  status     Open  (declared, 3m)
  description Neon Protocol is an 80s-inspired small-town horror game where conspiracy theories, supernatural phenomena, and urban legends bleed into reality. Set in fictional Stillwater, Nebraska, the truth is out there, buried beneath static, secrets, and neon lights.  (declared, 3m)

Connect screen
  [connect screen: 31 lines, text only]

  
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  [ SIGNAL: STILLWATER • STATUS: ACTIVE ]
  There must be something in the water.
  Welcome to Stillwater, Nebraska.
  Population: 3123   Year: 1984
  Host: bekindrewind.aresmush.com
  Port: 4201
  Stillwater is known for high crime and strange occurrences.
  Stories refuse to stay stories.
  UFO sightings. Headless horsemen. Government experiments.
  Bad water. Worse secrets.
  >> Create a character. Follow the signal.
  >> Watch your nightmares come to life.
  New here? Type help after you connect.
  Need web access? https://bekindrewind.aresmush.com
  --------------------------------------------------
  %% Welcome to AresMUSH version 2.14.1! https://aresmush.com
  %% Type 'help' to learn how to play.  Type 'tour' to connect to a temporary character to explore.

What changed
  2026-07-31  endpoint recorded as bekindrewind.aresmush.com 4201 (handshake)