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Star Wars: Regicide

Unclaimed — everything here was measured. Claim this game

galaxy.silvren.com 2451answering since 18 Aug 2026

0 connected

measured

Connect screen

read as text
                           Welcome to RhostMUSH

 /~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\=/~\
((  To create new character     ----------=>   create <player> <password>  ))
 )) To continue old character   ----------=>   connect <player> <password>((
((  To connect a guest          ----------=>   connect guest guest         ))
 )) To see who is on            ----------=>   WHO                        ((
((  To quit your character      ----------=>   QUIT                        ))
 )) To get help once connected  ----------=>   help (i.e. : help commands)((
 \_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/=\_/
  ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~   ~
as sent by the server 77×11 no colour captured

Connections by hour

Busiest every day, 02:00–04:59. 13 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 1 02:00– –
Tue0 1 02:00– –
Wed0 1 02:001 –
Thu0 1 00:004 –
Fri0 1 00:004 –
Sat0 1 00:002 –
Sun0 1 00:002 –

How many, over time

Typically 0 on, peaking at 1, over 88 of 90 days. Up about 109% from the start of the range to the end.

days in UTC · 17 Aug 2026 – 14 Nov 2026

17 Aug 2026 — no measurement18 Aug 2026 — 0 players, every one of 1 probe19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 players, every one of 4 probes22 Aug 2026 — 0 players, every one of 4 probes23 Aug 2026 — 0 players, every one of 4 probes24 Aug 2026 — 0 players, every one of 4 probes25 Aug 2026 — 0 players, every one of 4 probes26 Aug 2026 — 0 players, every one of 4 probes27 Aug 2026 — 0 players, every one of 4 probes28 Aug 2026 — 0 players, every one of 4 probes29 Aug 2026 — 0 players, every one of 4 probes30 Aug 2026 — 0 players, every one of 4 probes31 Aug 2026 — 0 players, every one of 4 probes1 Sep 2026 — 0 on average, 0–1 across 7 probes2 Sep 2026 — 1 player, every one of 12 probes3 Sep 2026 — 1 player, every one of 11 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 0 on average, 0–1 across 10 probes8 Sep 2026 — 0 players, every one of 4 probes9 Sep 2026 — 0 players, every one of 4 probes10 Sep 2026 — 0 players, every one of 4 probes11 Sep 2026 — 0 players, every one of 4 probes12 Sep 2026 — 0 players, every one of 4 probes13 Sep 2026 — 0 players, every one of 4 probes14 Sep 2026 — 0 players, every one of 4 probes15 Sep 2026 — 0 players, every one of 4 probes16 Sep 2026 — 0 players, every one of 4 probes17 Sep 2026 — 0 players, every one of 4 probes18 Sep 2026 — 0 players, every one of 4 probes19 Sep 2026 — 0 players, every one of 4 probes20 Sep 2026 — 0 players, every one of 4 probes21 Sep 2026 — 0 players, every one of 4 probes22 Sep 2026 — 0 players, every one of 4 probes23 Sep 2026 — 0 players, every one of 4 probes24 Sep 2026 — 0 players, every one of 4 probes25 Sep 2026 — 0 players, every one of 4 probes26 Sep 2026 — 0 players, every one of 4 probes27 Sep 2026 — 0 players, every one of 4 probes28 Sep 2026 — 0 players, every one of 4 probes29 Sep 2026 — 0 players, every one of 4 probes30 Sep 2026 — 0 players, every one of 4 probes1 Oct 2026 — 0 players, every one of 4 probes2 Oct 2026 — 0 players, every one of 4 probes3 Oct 2026 — 0 players, every one of 4 probes4 Oct 2026 — 0 players, every one of 4 probes5 Oct 2026 — 0 players, every one of 4 probes6 Oct 2026 — 0 players, every one of 4 probes7 Oct 2026 — 0 players, every one of 4 probes8 Oct 2026 — 0 players, every one of 4 probes9 Oct 2026 — 0 players, every one of 4 probes10 Oct 2026 — 0 players, every one of 4 probes11 Oct 2026 — 0 players, every one of 4 probes12 Oct 2026 — 0 players, every one of 4 probes13 Oct 2026 — 0 players, every one of 4 probes14 Oct 2026 — 0 players, every one of 4 probes15 Oct 2026 — 0 players, every one of 4 probes16 Oct 2026 — 0 players, every one of 4 probes17 Oct 2026 — 0 on average, 0–1 across 6 probes18 Oct 2026 — 1 player, every one of 12 probes19 Oct 2026 — 1 player, every one of 12 probes20 Oct 2026 — 1 player, every one of 11 probes21 Oct 2026 — 1 player, every one of 12 probes22 Oct 2026 — 1 player, every one of 12 probes23 Oct 2026 — 1 player, every one of 12 probes24 Oct 2026 — 1 player, every one of 12 probes25 Oct 2026 — 1 player, every one of 12 probes26 Oct 2026 — 1 player, every one of 12 probes27 Oct 2026 — 1 player, every one of 12 probes28 Oct 2026 — 1 player, every one of 12 probes29 Oct 2026 — 1 player, every one of 12 probes30 Oct 2026 — 1 player, every one of 12 probes31 Oct 2026 — 0 on average, 0–1 across 6 probes1 Nov 2026 — 0 players, every one of 4 probes2 Nov 2026 — 0 players, every one of 4 probes3 Nov 2026 — 0 players, every one of 4 probes4 Nov 2026 — 0 players, every one of 4 probes5 Nov 2026 — 0 players, every one of 4 probes6 Nov 2026 — 0 players, every one of 4 probes7 Nov 2026 — 0 players, every one of 4 probes8 Nov 2026 — 0 players, every one of 4 probes9 Nov 2026 — 0 players, every one of 4 probes10 Nov 2026 — 0 players, every one of 4 probes11 Nov 2026 — 0 players, every one of 3 probes12 Nov 2026 — 0 players, every one of 4 probes13 Nov 2026 — 0 players, every one of 3 probes14 Nov 2026 — no measurement
1 at the top 88 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 17 Aug–23 Aug: typically 0, peak 0, 6 days counted, 1 day not measured
  • 24 Aug–30 Aug: typically 0, peak 0, 7 days counted
  • 31 Aug–6 Sep: typically 1, peak 1, 7 days counted
  • 7 Sep–13 Sep: typically 0, peak 1, 7 days counted
  • 14 Sep–20 Sep: typically 0, peak 0, 7 days counted
  • 21 Sep–27 Sep: typically 0, peak 0, 7 days counted
  • 28 Sep–4 Oct: typically 0, peak 0, 7 days counted
  • 5 Oct–11 Oct: typically 0, peak 0, 7 days counted
  • 12 Oct–18 Oct: typically 0, peak 1, 7 days counted
  • 19 Oct–25 Oct: typically 1, peak 1, 7 days counted
  • 26 Oct–1 Nov: typically 1, peak 1, 7 days counted
  • 2 Nov–8 Nov: typically 0, peak 0, 7 days counted
  • 9 Nov–14 Nov: typically 0, peak 0, 5 days counted, 1 day not measured

Reachable

reachable · last 90 days

Reachable 99.7% of the 89 days we have measured. 1 day unreachable. Longest outage 6h (connection refused). 1 day predates anything we measured.

90 days ago today
reachable
99.7%
longest outage
6h
last cause
connection refused
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 17 Aug: 1 day not measured
  • 11 Nov: 1 day unreachable (connection refused)

What changed

  1. 11 Nov 2026 CODEBASE changed from RhostMUSH 4.2.2-199RL(A) to RhostMUSH Alpha 4.1.0RL(A).p2 (banner)
  2. 11 Nov 2026 NAME changed from Star Wars: Dawn of the Jedi to Star Wars: Regicide (banner)
  3. 18 Aug 2026 endpoint recorded as galaxy.silvren.com 2451 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
RhostMUSH Alpha 4.1.0RL(A).p2
name
Star Wars: Regicide