STAR CONQUEST [unclaimed]
telnet squidsoft.net 7777
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 137 hours across the week have
no measurement yet. 31 hours across the week answered but produced no count.
Mon — no count in any hour, 18 hours not measured, 6 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Thu — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 16 days we have measured. No day we measured was
unreachable. 74 days predate anything we measured.
2 Jun – 14 Aug: 74 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Star Conquest (declared, 2w)
Connect screen
[connect screen: 72 lines, text only]
* Welcome to Star Conquest! *
Welcome to... **
**
** ******* **** ********
** ****** ** ** *** ***
** ** ******** *******
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_______ ** ** ** ** ** ** ___________
/ \ ** ** ** ** ** ** | |
/ ____/ ** **|___ ___|
| / ** ** | |
| | _____ _____ _____ _ _ _____ _____| |
| \___/ _ | _ / _ | | | | -- | ____| |
\ | |_| | | | | |_| | |_| | ____|____ | |
\______\_____|_| |_\___ |_____|_____|_____|___|
| |_
| | |
\_/
Official Website: http://squidsoft.net
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Humanity has just emerged from the lowest point in its collective history, and
the closest it has been to extinction since the advent of agriculture. By the
year 2304, the Coalition of humans and their alien allies the Jinu has spread
across the stars, and thought themselves powerful. But the Outsiders, an alien
empire occupying vast reaches of Rimward space, proved them wrong. First contact
between the two allies was severed, and suddenly humanity was alone. Then the
Outsiders attacked in force, and human planets and governments fell one by one.
It was the apocalypse.
But contrary to the beliefs of many, not all hope was lost. After five years,
a single starship, the Percival Lowell, returned from Rimward space, bringing
with it the means to nullify the Outsiders' greatest weapon. With this, and the
help of many other brave pilots, the occupying Outsiders were driven off human
worlds and back to where they came from.
Humanity is now trying to rebuild, and trying to regain what it has lost. The
Outsiders are finished with occupation, and now desire only to see humans extinct.
New threats and new mysteries seem to appear every day. In the midst of it all,
civilian starships span the stars, maintaining an open threat against any new
invasion and trying to make a few credits while they're at it.
You too have felt the lure of this; the desire for a unique freedom that most
citizens will never know, the drive to explore, the need to defend your species,
and yes, greed for the vast wealth that is to be had.
It is time to take to the stars.
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Welcome to the original and still the most innovative pulp science fiction multiplayer roleplaying adventure!
Originally opened in its classic form on 19 December 1998! Reopened in its new iteration on 28 February 2009!
All original work (including setting, non-player characters, design, source code, all related background material, and all text) located in this game or on the Squidsoft.net website is copyright (c) Squidsoft.net 1998-2015. Unauthorised reproduction prohib
ited.
Warning: Speech in this game is largely uncensored, and sensitive individuals may find some other players offensive. The staff is ultimately not responsible for the words and actions of the players.
The last server reset was at Sun Aug 30 10:35:24 2026 UTC
Contact us via email at: [email protected]
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Account ID:
What changed
2026-07-31 endpoint recorded as squidsoft.net 7777 (handshake)