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STAR CONQUEST [unclaimed]
telnet squidsoft.net 7777

Players now: 18  (declared, 78m)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    http://squidsoft.net  (declared, 78m)
  CONTACT    [email protected]  (declared, 78m)

When people are on (UTC)
Busiest Monday, Wednesday, Thursday, Friday, Saturday and Sunday 00:00–11:59. 1
hour on Wednesday has no measurement yet. 2 hours on Wednesday answered but
produced no count.

  Mon — peak 22 at 01:00
  Tue — peak 20 at 17:00
  Wed — peak 22 at 01:00, 1 hour not measured, 2 hours probed but uncountable
  Thu — peak 21 at 02:00
  Fri — peak 20 at 00:00
  Sat — peak 20 at 23:00
  Sun — peak 21 at 19:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (28 Jul 2026 – 25 Oct 2026, UTC)
Typically 17 on, peaking at 22, over 20 of 90 days. Steady across the range.

  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: probed, no count could be read
  18 Aug–24 Aug: probed, no count could be read
  25 Aug–31 Aug: probed, no count could be read
  1 Sep–7 Sep: probed, no count could be read
  8 Sep–14 Sep: probed, no count could be read
  15 Sep–21 Sep: probed, no count could be read
  22 Sep–28 Sep: probed, no count could be read
  29 Sep–5 Oct: probed, no count could be read
  6 Oct–12 Oct: typically 17, peak 22, 7 days counted
  13 Oct–19 Oct: typically 17, peak 22, 7 days counted
  20 Oct–25 Oct: typically 18, peak 22, 6 days counted

  earlier: ?from=2026-04-29&to=2026-07-27&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 72 days we have measured. No day we measured was
unreachable. 18 days predate anything we measured.

  28 Jul – 14 Aug: 18 days not measured

Capabilities (0 of 4 disagree)
  MSSP       measured: NO      declared: -
  ANSI       measured: -       declared: yes
  UTF-8      measured: -       declared: yes
  XTERM 256 COLORS measured: -       declared: yes

Declared by the game
  name       Star Conquest  (declared, 2mo, stale)
  contact    [email protected]  (declared, 78m)
  objects    402642  (declared, 78m)
  genre      Science Fiction  (declared, 78m)
  roleplaying Enforced  (declared, 78m)
  hostname   moo.squidsoft.net  (declared, 78m)
  crawl delay -1  (declared, 78m)
  status     Live  (declared, 78m)
  pay to play 0  (declared, 78m)
  rooms      45069  (declared, 78m)
  port       7771	7777  (declared, 78m)
  helpfiles  213  (declared, 78m)
  location   United States  (declared, 78m)
  hiring coders 0  (declared, 78m)
  family     MOO  (declared, 78m)
  language   English  (declared, 78m)
  subgenre   Pulp	Space Opera	Post Apocalyptic  (declared, 78m)
  hiring builders 0  (declared, 78m)
  races      0  (declared, 78m)
  codebase   1.0.2 - Apr 19 (9192e2e)  (declared, 78m)
  website    http://squidsoft.net  (declared, 78m)
  multiplaying None  (declared, 78m)
  dbsize     464213  (declared, 78m)
  gameplay   Roleplaying	Player versus Player  (declared, 78m)
  created    1998  (declared, 78m)
  gamesystem Custom  (declared, 78m)
  pay for perks 0  (declared, 78m)
  classes    0  (declared, 78m)
  player crafting 1  (declared, 78m)
  xterm true colors 1  (declared, 78m)
  world originality All Original  (declared, 78m)

Connect screen
  [connect screen: 72 lines, text only]

      * Welcome to Star Conquest! *
  Welcome to...       **
                     **
                    ** ******* **** ********
                   **  ****** **  ** ***  ***
                    **   **  ******** *******
                     **  ** **      ** **  **
                      ** ** **      ** **   **
           _______    ** ** **      ** **    **   ___________
          /       \  **  ** **      ** **     ** |           |
         /    ____/ **                         **|___     ___|
         |   /     **                           **   |   |
         |   |    _____ _____ _____ _   _ _____ _____|   |
         |   \___/  _  |  _  /  _  | | | |  -- | ____|   |
         \       | |_| | | | | |_| | |_| | ____|____ |   |
          \______\_____|_| |_\___  |_____|_____|_____|___|
                                 | |_
                                 | | |
                                  \_/
  
  
  
  Official Website: http://squidsoft.net
  
  -------------------------------------------------------------------------------
  Humanity has just emerged from the lowest point in its collective history, and
  the closest it has been to extinction since the advent of agriculture. By the
  year 2304, the Coalition of humans and their alien allies the Jinu has spread
  across the stars, and thought themselves powerful. But the Outsiders, an alien
  empire occupying vast reaches of Rimward space, proved them wrong. First contact
  between the two allies was severed, and suddenly humanity was alone. Then the
  Outsiders attacked in force, and human planets and governments fell one by one.
  
                           It was the apocalypse.
  
  But contrary to the beliefs of many, not all hope was lost. After five years,
  a single starship, the Percival Lowell, returned from Rimward space, bringing
  with it the means to nullify the Outsiders' greatest weapon. With this, and the
  help of many other brave pilots, the occupying Outsiders were driven off human
                 worlds and back to where they came from.
  
   Humanity is now trying to rebuild, and trying to regain what it has lost. The
  Outsiders are finished with occupation, and now desire only to see humans extinct.
  New threats and new mysteries seem to appear every day. In the midst of it all,
  civilian starships span the stars, maintaining an open threat against any new
         invasion and trying to make a few credits while they're at it.
  
  You too have felt the lure of this; the desire for a unique freedom that most
  citizens will never know, the drive to explore, the need to defend your species,
           and yes, greed for the vast wealth that is to be had.
  
                     It is time to take to the stars.
  -------------------------------------------------------------------------------
  
  Welcome to the original and still the most innovative pulp science fiction multiplayer roleplaying adventure!
  Originally opened in its classic form on 19 December 1998! Reopened in its new iteration on 28 February 2009!
  
  All original work (including setting, non-player characters, design, source code, all related background material, and all text) located in this game or on the Squidsoft.net website is copyright (c) Squidsoft.net 1998-2015. Unauthorised reproduction prohib
  ited.
  
  Warning: Speech in this game is largely uncensored, and sensitive individuals may find some other players offensive. The staff is ultimately not responsible for the words and actions of the players.
  
  The last server reset was at Sun Oct 25 10:42:25 2026 UTC
  
  Contact us via email at: [email protected]
  
  No new announcements to display.
  Please log in now.
  
  If you do not have a SquidSoft.net account and wish to create one, please send a web browser here: http://moo.squidsoft.net:3333/
  
  Account ID:

What changed
  2026-10-25  ROOMS changed from 45002 to 45069 (mssp)
  2026-10-25  DBSIZE changed from 462946 to 464213 (mssp)
  2026-10-25  ROOMS changed from 45017 to 45002 (mssp)
  2026-10-25  DBSIZE changed from 462876 to 462946 (mssp)
  2026-10-25  ROOMS changed from 44967 to 45017 (mssp)
  2026-10-25  DBSIZE changed from 462830 to 462876 (mssp)
  2026-07-31  endpoint recorded as squidsoft.net 7777 (handshake)