SMILE [unclaimed]
telnet smile.ath.cx 6715
Players now: no count (nothing here says why)
Reachable: 88.8% of the last 90 days
Longest outage: 1d 18h
When people are on (UTC)
No hour of the week has produced a player count. 138 hours across the week have
no measurement yet. 30 hours across the week answered but produced no count.
Mon — no count in any hour, 18 hours not measured, 6 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Thu — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 88.8% of the 18 days we have measured. 2 days unreachable. Longest
outage 1d 18h (timed out). 58 days predate anything we measured. 14 days went
unmeasured — we were not watching.
3 Jun – 30 Jul: 58 days not measured
1 Aug – 14 Aug: 14 days not measured
17 Aug – 18 Aug: 2 days unreachable (timed out)
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name SMiLE (declared, 2w)
Connect screen
[connect screen: 12 lines, text only]
S M i L E
You may enter 'users' or 'who' at the login prompt to get a listing
of the users currently connected to the MUD.
Game Time Elapsed : Over a day!
MUD Time Elapsed : 31 days, 4 hours, 56 minutes, 27 seconds
By what name shall I call you?
What changed
2026-07-31 endpoint recorded as smile.ath.cx 6715 (handshake)