mu*index
reading
theme
SLUGGYMUX [unclaimed]
telnet sluggy.surly.org 2025

Players now: 3  (measured, 20m)
Reachable: 99.9% of the last 90 days
Longest outage: 13m

When people are on (UTC)
Busiest every day, 00:00–23:59. 11 hours across the week have no measurement
yet.

  Mon — peak 2 at 00:00
  Tue — peak 3 at 03:00, 1 hour not measured
  Wed — peak 2 at 00:00, 10 hours not measured
  Thu — peak 2 at 01:00
  Fri — peak 2 at 00:00
  Sat — peak 2 at 00:00
  Sun — peak 2 at 00:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (9 Jun 2026 – 6 Sep 2026, UTC)
Typically 2 on, peaking at 3, over 20 of 90 days. Up about 28% from the start of
the range to the end.

  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: not measured
  18 Aug–24 Aug: typically 2, peak 3, 7 days counted
  25 Aug–31 Aug: typically 2, peak 2, 7 days counted
  1 Sep–6 Sep: typically 2, peak 3, 6 days counted

  earlier: ?from=2026-03-11&to=2026-06-08&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 99.9% of the 20 days we have measured. 2 days unreachable. Longest
outage 13m (dns did not resolve). 70 days predate anything we measured.

  9 Jun – 17 Aug: 70 days not measured
  24 Aug – 25 Aug: 2 days unreachable (dns did not resolve)

Capabilities (0 of 3 disagree)
  CHARSET    measured: yes     declared: -
  UTF-8      measured: yes     declared: -
  MSSP       measured: NO      declared: -

Declared by the game
  charset    utf-8  (measured, 20m)
  codebase   MUX 2.10.1.13  (measured, 20m)

Connect screen
  [connect screen: 12 lines, text only]

  Welcome to TinyMUX
  ------------------------------------------------------------------------------
    "connect <name> <password>" connects you to an existing character.
    "connect guest" connects you to a guest account if one is prepared.
    "create <name> <password>" creates a new character.
  
    "WHO" tells you who is logged in to the game (case sensitive).
    "QUIT" exits the game and saves your character.
  
    Once logged on, "help" gives help on specific commands, functions, and
    special topics.  Other 'help' commands include "+help" and "news".
  ------------------------------------------------------------------------------

What changed
  2026-08-18  endpoint recorded as sluggy.surly.org 2025 (handshake)