SHADOWRUN: DENVER [unclaimed]
telnet denver.aelfhame.net 1999
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Monday, Tuesday, Wednesday, Thursday, Friday and Saturday 16:00–23:59.
44 hours across the week have no measurement yet. 1 hour on Tuesday answered but
produced no count.
Mon — peak 28 at 19:00, 7 hours not measured
Tue — peak 26 at 22:00, 1 hour probed but uncountable
Wed — peak 25 at 19:00
Thu — peak 28 at 21:00, 1 hour not measured
Fri — peak 25 at 19:00, 12 hours not measured
Sat — peak 26 at 19:00, 12 hours not measured
Sun — peak 23 at 19:00, 12 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Typically 19 on, peaking at 28, over 17 of 90 days. Down about 11% from the
start of the range to the end.
3 Jun–9 Jun: not measured
10 Jun–16 Jun: not measured
17 Jun–23 Jun: not measured
24 Jun–30 Jun: not measured
1 Jul–7 Jul: not measured
8 Jul–14 Jul: not measured
15 Jul–21 Jul: not measured
22 Jul–28 Jul: not measured
29 Jul–4 Aug: not measured
5 Aug–11 Aug: not measured
12 Aug–18 Aug: typically 21, peak 28, 4 days counted, 3 days not measured
19 Aug–25 Aug: typically 18, peak 27, 7 days counted
26 Aug–31 Aug: typically 18, peak 28, 6 days counted
earlier: ?from=2026-03-05&to=2026-06-02&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 18 days we have measured. No day we measured was
unreachable. 58 days predate anything we measured. 14 days went unmeasured — we
were not watching.
3 Jun – 30 Jul: 58 days not measured
1 Aug – 14 Aug: 14 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Shadowrun: Denver (declared, 2w)
codebase TinyMUSH 3.0.p4 (measured, 6h)
Connect screen
[connect screen: 23 lines, text only]
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`""""' Denver
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"connect guest guest" lets you log on and look around as a Guest.
"connect <name> <password>" connects you to an existing character.
"create <name> <password>" creates a new character.
"WHO" tells you who is logged in to the game (case sensitive).
"QUIT" exits the game and saves your character.
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What changed
2026-07-31 endpoint recorded as denver.aelfhame.net 1999 (handshake)