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SHADOWRUN: DENVER [unclaimed]
telnet aelfhame.net 1999
telnet denver.aelfhame.net 1999

Players now: 10  (measured, 11m)
Reachable: 99.6% of the last 90 days
Longest outage: 6h

When people are on (UTC)
Busiest Monday, Tuesday, Wednesday, Saturday and Sunday 15:00–23:59.

  Mon — peak 23 at 19:00
  Tue — peak 23 at 21:00
  Wed — peak 24 at 23:00
  Thu — peak 21 at 01:00
  Fri — peak 18 at 00:00
  Sat — peak 21 at 17:00
  Sun — peak 23 at 22:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (27 Jul 2026 – 24 Oct 2026, UTC)
Typically 16 on, peaking at 29, over 71 of 90 days. Down about 23% from the
start of the range to the end.

  27 Jul–2 Aug: not measured
  3 Aug–9 Aug: not measured
  10 Aug–16 Aug: typically 23, peak 28, 2 days counted, 5 days not measured
  17 Aug–23 Aug: typically 19, peak 27, 7 days counted
  24 Aug–30 Aug: typically 18, peak 28, 7 days counted
  31 Aug–6 Sep: typically 16, peak 24, 7 days counted
  7 Sep–13 Sep: typically 19, peak 29, 7 days counted
  14 Sep–20 Sep: typically 18, peak 28, 7 days counted
  21 Sep–27 Sep: typically 16, peak 23, 7 days counted
  28 Sep–4 Oct: typically 15, peak 22, 7 days counted
  5 Oct–11 Oct: typically 15, peak 24, 7 days counted
  12 Oct–18 Oct: typically 13, peak 21, 7 days counted
  19 Oct–24 Oct: typically 13, peak 21, 6 days counted

  earlier: ?from=2026-04-28&to=2026-07-26&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 99.6% of the 72 days we have measured. 2 days unreachable. Longest
outage 6h (connection refused). 4 days predate anything we measured. 14 days
went unmeasured — we were not watching.

  27 Jul – 30 Jul: 4 days not measured
  1 Aug – 14 Aug: 14 days not measured
  3 Sep – 4 Sep: 2 days unreachable (connection refused)

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Shadowrun: Denver  (declared, 9w, stale)
  codebase   TinyMUSH 3.0.p4  (measured, 11m)

Connect screen
  [connect screen: 23 lines, text only]

          $$$Tm  l$$b
     ,.   `$$$$k `T$$.
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   l$$$$$$$$$$$$$F"`"T$$Rbsm,.
  `"T$$$$$$$$$$$$TbmfT$$WQX$$$b
   .m$$$P"Q$P'  `""TB$$$bna,.`$l
  l$$$$$bmd$$kma,.    `""T$$$ $'      Welcome to the Mile High City
  $P"'`T$$$$"$$$V$$m.
      i$$$"Tm$$$m$$$$b.
        `" ..,`T$$$$$$h.  $$ $$  ,$$.  $$$$,   $$$$  $$   $$ $$$$$  $$ $$ $$.  $$
   (Tl) ,$$"'   `T$$$$$$. $$.$$ .$""$. $$`"$$ $$""$k $$   $$ $$ `$$ $$ $$ $$$$.$$
       j$T       l$$$$$$l $$$$$ $$$$$$ $$  $$ $$  $$ $$ $ $$ $$$$$' $$ $$ $$"$$$$
       $$$b.    .j$$"$$$' $$"$$ $$"'$$ $$.,$$ $$..$$ $$u$w$$ $$`$$. $$.$$ $$ `$$$
       "$$$$$bmd$$$$m$'   $$ $$ $$  $$ $$$$`  `$$$$' `$$"$$' $$ `$$ `$$"$ $$  `$$
         "T$$$$$"$$P'
            `""""'                                      Denver
  ------------------------------------------------------------------------------
    "connect guest guest" lets you log on and look around as a Guest.
    "connect <name> <password>" connects you to an existing character.
    "create <name> <password>" creates a new character.
    "WHO" tells you who is logged in to the game (case sensitive).
    "QUIT" exits the game and saves your character.
  ------------------------------------------------------------------------------

What changed
  2026-07-31  endpoint recorded as denver.aelfhame.net 1999 (handshake)