SHADOWRUN: DENVER [unclaimed]
telnet denver.aelfhame.net 1999
Players now: 20 (measured, 1h)
Reachable: 99.0% of the last 90 days
Longest outage: 6h
When people are on (UTC)
Busiest every day, 16:00–23:59. 3 hours on Friday have no measurement yet.
Mon — peak 28 at 19:00
Tue — peak 25 at 19:00
Wed — peak 27 at 19:00
Thu — peak 26 at 00:00
Fri — peak 23 at 01:00, 3 hours not measured
Sat — peak 26 at 19:00
Sun — peak 24 at 18:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (15 Dec 2025 – 14 Mar 2026, UTC)
No measurement in this range.
Reachable (last 90 days)
Reachable 99.0% of the 28 days we have measured. 2 days unreachable. Longest
outage 6h (connection refused). 48 days predate anything we measured. 14 days
went unmeasured — we were not watching.
13 Jun – 30 Jul: 48 days not measured
1 Aug – 14 Aug: 14 days not measured
3 Sep – 4 Sep: 2 days unreachable (connection refused)
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Shadowrun: Denver (declared, 3w)
codebase TinyMUSH 3.0.p4 (measured, 1h)
Connect screen
[connect screen: 23 lines, text only]
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`""""' Denver
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"connect guest guest" lets you log on and look around as a Guest.
"connect <name> <password>" connects you to an existing character.
"create <name> <password>" creates a new character.
"WHO" tells you who is logged in to the game (case sensitive).
"QUIT" exits the game and saves your character.
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What changed
2026-07-31 endpoint recorded as denver.aelfhame.net 1999 (handshake)