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ShadowMUDii Dev

Unclaimed — everything here was measured. Claim this game

199.74.141.8 1035answering since 26 Aug 2026

First seen on 26 Aug 2026, listed on the I3 mudlist.

1 connected

declared

Connect screen

read as text


                        S H A D O W   M U D
                        -------------------

"Yea, though I walk through the valley of the Shadow of Death, I
will fear no Evil." That is just what the Arch Wizard Ridorthu
believed before he woke the ancient power that devoured him and ripped
Caspia asunder.

Though that power was defeated, the conflict drew the interest of others
who would destroy our world and those in it. For now we hold an uneasy
peace, defending ourselves against minor evils while even greater powers
still sleep.

Curiosity is a powerful drive that can bring great wealth and power.
But be careful that you don't awaken the ancient evil in your searching;
He sleeps but lightly and his temper is vile. Only 700 years have
passed since the last confrontation, we pray you let there be another
500 years of peace.

There are currently 0 users logged into ShadowMUDii Dev.


        Driver: FluffOS v2.28.2    Mudlib: Nightmare/ShadowLib 3.2.2/0.5.
Questions? Concerns? Problems logging in? Mail [email protected].

What name would you like to use?
Enter your character's name (or 'new' for a new character):
as sent by the server 80×30 16-colour SGR captured

Connections by hour

Busiest Monday 01:00–01:59. 20 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 2 01:00
Tue1 1 00:00
Wed1 1 00:00
Thu1 1 00:00
Fri1 4 17:0012
Sat1 1 01:008
Sun1 2 23:00

How many, over time

Typically 1 on, peaking at 2, over 5 of 30 days.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — no measurement19 Aug 2026 — no measurement20 Aug 2026 — no measurement21 Aug 2026 — no measurement22 Aug 2026 — no measurement23 Aug 2026 — no measurement24 Aug 2026 — no measurement25 Aug 2026 — no measurement26 Aug 2026 — 1 player, every one of 6 probes27 Aug 2026 — 1 player, every one of 12 probes28 Aug 2026 — 1 player, every one of 12 probes29 Aug 2026 — 1 on average, 1–2 across 12 probes30 Aug 2026 — 1 on average, 1–2 across 12 probes
2 at the top 5 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: not measured
  • 22 Aug–28 Aug: typically 1, peak 1, 3 days counted, 4 days not measured
  • 29 Aug–30 Aug: typically 1, peak 2, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 15 days we have measured. No day we measured was unreachable. 75 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 12 Jun – 25 Aug: 75 days not measured

What changed

  1. 26 Aug 2026 endpoint recorded as 199.74.141.8 1035 (handshake)

Capabilities

None of the 2 disagree.
capability measured declared age
MCCP ● offered – silent
MSSP ● offered – silent

Declared by the game

name
ShadowMUDii Dev
mudlib
Nightmare/ShadowLib 3.2.2/0.5
family
LP
codebase
FluffOS v2.28.2