SHADOWMUDII DEV [unclaimed]
telnet 199.74.141.8 1035
First seen on 26 Aug 2026, listed on the I3 mudlist.
Players now: 1 (declared, 69m)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Monday 01:00–01:59. 17 hours across the week have no measurement yet.
Mon — peak 2 at 01:00
Tue — peak 1 at 00:00
Wed — peak 1 at 00:00
Thu — peak 1 at 00:00
Fri — peak 4 at 17:00, 9 hours not measured
Sat — peak 1 at 01:00, 8 hours not measured
Sun — peak 2 at 23:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (11 Sep 2025 – 10 Sep 2026, UTC)
Typically 1 on, peaking at 6, over 16 of 365 days. Steady across the range.
11 Sep–17 Sep: not measured
18 Sep–24 Sep: not measured
25 Sep–1 Oct: not measured
2 Oct–8 Oct: not measured
9 Oct–15 Oct: not measured
16 Oct–22 Oct: not measured
23 Oct–29 Oct: not measured
30 Oct–5 Nov: not measured
6 Nov–12 Nov: not measured
13 Nov–19 Nov: not measured
20 Nov–26 Nov: not measured
27 Nov–3 Dec: not measured
4 Dec–10 Dec: not measured
11 Dec–17 Dec: not measured
18 Dec–24 Dec: not measured
25 Dec–31 Dec: not measured
1 Jan–7 Jan: not measured
8 Jan–14 Jan: not measured
15 Jan–21 Jan: not measured
22 Jan–28 Jan: not measured
29 Jan–4 Feb: not measured
5 Feb–11 Feb: not measured
12 Feb–18 Feb: not measured
19 Feb–25 Feb: not measured
26 Feb–4 Mar: not measured
5 Mar–11 Mar: not measured
12 Mar–18 Mar: not measured
19 Mar–25 Mar: not measured
26 Mar–1 Apr: not measured
2 Apr–8 Apr: not measured
9 Apr–15 Apr: not measured
16 Apr–22 Apr: not measured
23 Apr–29 Apr: not measured
30 Apr–6 May: not measured
7 May–13 May: not measured
14 May–20 May: not measured
21 May–27 May: not measured
28 May–3 Jun: not measured
4 Jun–10 Jun: not measured
11 Jun–17 Jun: not measured
18 Jun–24 Jun: not measured
25 Jun–1 Jul: not measured
2 Jul–8 Jul: not measured
9 Jul–15 Jul: not measured
16 Jul–22 Jul: not measured
23 Jul–29 Jul: not measured
30 Jul–5 Aug: not measured
6 Aug–12 Aug: not measured
13 Aug–19 Aug: not measured
20 Aug–26 Aug: typically 1, peak 1, 1 day counted, 6 days not measured
27 Aug–2 Sep: typically 1, peak 2, 7 days counted
3 Sep–9 Sep: typically 1, peak 6, 7 days counted
10 Sep: typically 1, peak 1, 1 day counted
earlier: ?from=2024-09-11&to=2025-09-10&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 16 days we have measured. No day we measured was
unreachable. 74 days predate anything we measured.
13 Jun – 25 Aug: 74 days not measured
Capabilities (0 of 2 disagree)
MCCP measured: yes declared: -
MSSP measured: yes declared: -
Declared by the game
name ShadowMUDii Dev (declared, 69m)
mudlib Nightmare/ShadowLib 3.2.2/0.5 (declared, now)
family LP (declared, now)
codebase FluffOS v2.28.2 (declared, now)
Connect screen
[connect screen: 30 lines, text only]
S H A D O W M U D
-------------------
"Yea, though I walk through the valley of the Shadow of Death, I
will fear no Evil." That is just what the Arch Wizard Ridorthu
believed before he woke the ancient power that devoured him and ripped
Caspia asunder.
Though that power was defeated, the conflict drew the interest of others
who would destroy our world and those in it. For now we hold an uneasy
peace, defending ourselves against minor evils while even greater powers
still sleep.
Curiosity is a powerful drive that can bring great wealth and power.
But be careful that you don't awaken the ancient evil in your searching;
He sleeps but lightly and his temper is vile. Only 700 years have
passed since the last confrontation, we pray you let there be another
500 years of peace.
There are currently 0 users logged into ShadowMUDii Dev.
Driver: FluffOS v2.28.2 Mudlib: Nightmare/ShadowLib 3.2.2/0.5.
Questions? Concerns? Problems logging in? Mail [email protected].
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What changed
2026-08-26 endpoint recorded as 199.74.141.8 1035 (handshake)