First seen on 26 Aug 2026, listed on the I3 mudlist.
no count
no current count, and nothing here says why
Connect screen
S H A D O W M U D -------------------"Yea, though I walk through the valley of the Shadow of Death, I will fear no Evil." That is just what the Arch Wizard Ridorthu believed before he woke the ancient power that devoured him and rippedCaspia asunder.Though that power was defeated, the conflict drew the interest of otherswho would destroy our world and those in it. For now we hold an uneasypeace, defending ourselves against minor evils while even greater powersstill sleep.Curiosity is a powerful drive that can bring great wealth and power.But be careful that you don't awaken the ancient evil in your searching;He sleeps but lightly and his temper is vile. Only 700 years have passed since the last confrontation, we pray you let there be another500 years of peace.There are currently 0 users logged into ShadowMUDii Dev. Driver: FluffOS v2.28.2 Mudlib: Nightmare/ShadowLib 3.2.2/0.5. Questions? Concerns? Problems logging in? Mail [email protected].What name would you like to use?Enter your character's name (or 'new' for a new character):
read as text
S H A D O W M U D
-------------------
"Yea, though I walk through the valley of the Shadow of Death, I
will fear no Evil." That is just what the Arch Wizard Ridorthu
believed before he woke the ancient power that devoured him and ripped
Caspia asunder.
Though that power was defeated, the conflict drew the interest of others
who would destroy our world and those in it. For now we hold an uneasy
peace, defending ourselves against minor evils while even greater powers
still sleep.
Curiosity is a powerful drive that can bring great wealth and power.
But be careful that you don't awaken the ancient evil in your searching;
He sleeps but lightly and his temper is vile. Only 700 years have
passed since the last confrontation, we pray you let there be another
500 years of peace.
There are currently 0 users logged into ShadowMUDii Dev.
Driver: FluffOS v2.28.2 Mudlib: Nightmare/ShadowLib 3.2.2/0.5.
Questions? Concerns? Problems logging in? Mail [email protected].
What name would you like to use?
Enter your character's name (or 'new' for a new character):
as sent by the server·80×30·16-colour SGR·captured
Connections by hour
Busiest Monday 01:00–03:59.
times in UTC · 8-week rolling average
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Mon
Tue
Wed
Thu
Fri
Sat
Sun
counted, including a measured zero
probed, no count could be read
no measurement in that hour
read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day
quietest
busiest
at
not measured
no count
Mon
1
2
01:00
–
–
Tue
1
1
00:00
–
–
Wed
1
1
00:00
–
–
Thu
1
1
00:00
–
–
Fri
1
4
17:00
–
–
Sat
1
1
00:00
–
–
Sun
1
2
02:00
–
–
How many, over time
Typically 1 on, peaking at 6, over 21 of 90 days. Steady across the range.
days in UTC · 18 Jun 2026 – 15 Sep 2026
036
JulAugSep
6 at the top21 of 90 days counted
mean of the counts we read that day
up to the busiest count that day
probed, no count could be read
not measured — no bar at all
read as text
18 Jun–24 Jun: not measured
25 Jun–1 Jul: not measured
2 Jul–8 Jul: not measured
9 Jul–15 Jul: not measured
16 Jul–22 Jul: not measured
23 Jul–29 Jul: not measured
30 Jul–5 Aug: not measured
6 Aug–12 Aug: not measured
13 Aug–19 Aug: not measured
20 Aug–26 Aug: typically 1, peak 1, 1 day counted, 6 days not measured
27 Aug–2 Sep: typically 1, peak 2, 7 days counted
3 Sep–9 Sep: typically 1, peak 6, 7 days counted
10 Sep–15 Sep: typically 1, peak 2, 6 days counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 21 days we have measured. No day we measured was unreachable. 69 days predate anything we measured.
90 days agotoday
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
reachable
degraded — answered, could not finish
unreachable
not measured
read as text
18 Jun – 25 Aug: 69 days not measured
What changed
26 Aug 2026 endpoint recorded as 199.74.141.8 1035 (handshake)