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SHADOWMUD [unclaimed]
telnet shadowmud.com 1030

Players now: 13  (declared, 67m)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Monday, Wednesday, Thursday, Friday and Saturday 00:00–23:59. 13 hours
across the week have no measurement yet.

  Mon — peak 16 at 17:00
  Tue — peak 13 at 00:00, 4 hours not measured
  Wed — peak 18 at 04:00
  Thu — peak 20 at 19:00, 3 hours not measured
  Fri — peak 16 at 22:00, 6 hours not measured
  Sat — peak 17 at 02:00
  Sun — peak 15 at 21:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Typically 12 on, peaking at 23, over 16 of 90 days. Down about 16% from the
start of the range to the end.

  3 Jun–9 Jun: not measured
  10 Jun–16 Jun: not measured
  17 Jun–23 Jun: not measured
  24 Jun–30 Jun: not measured
  1 Jul–7 Jul: not measured
  8 Jul–14 Jul: not measured
  15 Jul–21 Jul: not measured
  22 Jul–28 Jul: not measured
  29 Jul–4 Aug: not measured
  5 Aug–11 Aug: not measured
  12 Aug–18 Aug: typically 17, peak 19, 4 days counted, 3 days not measured
  19 Aug–25 Aug: typically 11, peak 17, 7 days counted
  26 Aug–31 Aug: typically 12, peak 23, 5 days counted, 1 day not measured

  earlier: ?from=2026-03-05&to=2026-06-02&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 17 days we have measured. No day we measured was
unreachable. 73 days predate anything we measured.

  3 Jun – 14 Aug: 73 days not measured

Capabilities (0 of 2 disagree)
  MCCP       measured: yes     declared: -
  MSSP       measured: yes     declared: -

Declared by the game
  name       ShadowMUD  (declared, 67m)

Connect screen
  [connect screen: 32 lines, text only]

  
  
  
                          S H A D O W   M U D
                          -------------------
  
  "Yea, though I walk through the valley of the Shadow of Death, I
  will fear no Evil." That is just what the Arch Wizard Ridorthu
  believed before he woke the ancient power that devoured him and ripped
  Caspia asunder.
  
  Though that power was defeated, the conflict drew the interest of others
  who would destroy our world and those in it. For now we hold an uneasy
  peace, defending ourselves against minor evils while even greater powers
  still sleep.
  
  Curiosity is a powerful drive that can bring great wealth and power.
  But be careful that you don't awaken the ancient evil in your searching;
  He sleeps but lightly and his temper is vile. Only 700 years have
  passed since the last confrontation, we pray you let there be another
  500 years of peace.
  
  There are currently 6 users logged into ShadowMUD.
  
  Am                Icewolfz          Khromm            Left
  Recluse           Roku
  
          Driver: FluffOS v2.28.2    Mudlib: Nightmare/ShadowLib 3.2.2/0.5.
  Questions? Concerns? Problems logging in? Mail [email protected].
  
  What name would you like to use?
  Enter your character's name (or 'new' for a new character):

What changed
  2026-07-31  endpoint recorded as shadowmud.com 1030 (handshake)