mu*index
reading
theme
SEATTLE 2064 [unclaimed]
telnet sr3.seattle2064.net 4000

Players now: no count (nothing here says why)
Reachable: 64.8% of the last 90 days
Longest outage: 4d 13h

When people are on (UTC)
No hour of the week has produced a player count. 137 hours across the week have
no measurement yet. 31 hours across the week answered but produced no count.

  Mon — no count in any hour, 18 hours not measured, 6 hours probed but
  uncountable
  Tue — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Wed — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Thu — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 19 hours not measured, 5 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 64.8% of the 16 days we have measured. 6 days unreachable. Longest
outage 4d 13h (no route from here). 74 days predate anything we measured.

  2 Jun – 14 Aug: 74 days not measured
  25 Aug: 1 day unreachable (no route from here)
  26 Aug: 1 day unreachable (timed out)
  27 Aug – 30 Aug: 4 days unreachable (no route from here)

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  codebase   CircleMUD  (measured, 5d)
  name       Seattle 2064  (declared, 2w)

Connect screen
  [connect screen: 27 lines, text only]

  
  
  Server Administration Email: [email protected]
  The following mud is based on AwakeMUD v0.9 BETA
  which was based on CircleMUD 3.0 by Jeremy Elson, a derivative
  of DikuMUD (GAMMA 0.0) by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen,
  Michael Seifert, and Sebastian Hammer.
  
  _____   .                    A            .              .   .       .
  o o o\            .        _/_\_                                  |\
  ------\\      .         __//...\\__                .              ||\   .
  __ A . |\           .  <----------->     .                  .     ||||
  HH|\. .|||                \\\|///                 ___|_           ||||
  ||| | . \\\     A    .      |.|                  /|  .|    .      /||\
    | | .  |||   / \          |.|     .           | | ..|          /.||.\
  ..| | . . \\\ ||**|         |.|   _A_     ___   | | ..|         || |\ .|
  ..| | , ,  |||||**|         |.|  /| |   /|   |  |.| ..|         || |*|*|
  ..|.| . . . \\\|**|.  ____  |.| | | |  | |***|  |.| ..|  _____  || |*|*|
  ..|.| . . .  |||**| /|.. .| |.| |*|*|  | |*  | ___| ..|/|  .  | ||.|*|\|\
  ___________ . \\\*|| |.. .|//|\\|*|*_____| **||| ||  .| | ..  |/|| |*| |\\
    Seattle  \.  ||||| |..  // A \\*/| . ..| * ||| || ..| |  .  ||||,|*| | \
      2064    \ . \\\| |.. // /|\ \\ | . ..|** ||| || ..| | . . ||||.|*| |\\
  Thanks to:   \.  ||| |..|| | | | ||| . ..| * ||| ||  .| | ..  ||||.|*| ||||
  Rivet & Crew |.  ||| |, ||.| | | ||| . ..| * ||| || ..| | . ..||||.|*| ||||
  ---------------------------------------------------------------------------
  
  Slot me some identification, chummer:

What changed
  2026-07-31  endpoint recorded as sr3.seattle2064.net 4000 (handshake)