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SEA OF STORMS [unclaimed]
telnet tsosmud.org 7070

Players now: 8  (declared, 1h)
Reachable: 98.0% of the last 90 days

Where to find this game
  CONTACT    [email protected]  (declared, 1h)

When people are on (UTC)
Busiest Friday 14:00–23:59. 3 hours on Monday have no measurement yet.

  Mon — peak 13 at 02:00, nobody on 10:00–11:59, 3 hours not measured
  Tue — peak 12 at 21:00
  Wed — peak 12 at 01:00
  Thu — peak 13 at 01:00
  Fri — peak 14 at 16:00
  Sat — peak 16 at 00:00
  Sun — peak 16 at 20:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 8 on, peaking at 17, over 25 of 90 days. Up about 29% from the start
of the range to the end.

  13 Jun–19 Jun: not measured
  20 Jun–26 Jun: not measured
  27 Jun–3 Jul: not measured
  4 Jul–10 Jul: not measured
  11 Jul–17 Jul: not measured
  18 Jul–24 Jul: not measured
  25 Jul–31 Jul: not measured
  1 Aug–7 Aug: not measured
  8 Aug–14 Aug: not measured
  15 Aug–21 Aug: typically 8, peak 13, 6 days counted, 1 day not measured
  22 Aug–28 Aug: typically 9, peak 13, 7 days counted
  29 Aug–4 Sep: typically 8, peak 16, 7 days counted
  5 Sep–10 Sep: typically 8, peak 17, 5 days counted, 1 day not measured

  earlier: ?from=2026-03-15&to=2026-06-12&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 98.0% of the 28 days we have measured. No day we measured was
unreachable. 3 days degraded — we got in and could not finish. 48 days predate
anything we measured. 14 days went unmeasured — we were not watching.

  13 Jun – 30 Jul: 48 days not measured
  31 Jul: 1 day degraded (handshake stalled)
  1 Aug – 14 Aug: 14 days not measured
  15 Aug – 16 Aug: 2 days degraded (handshake stalled)

Capabilities (0 of 6 disagree)
  MSSP       measured: yes     declared: -
  ANSI       measured: -       declared: yes
  CHARSET    measured: -       declared: yes
  UTF-8      measured: -       declared: yes
  VT100      measured: -       declared: yes
  XTERM 256 COLORS measured: -       declared: yes

Declared by the game
  codebase   Heavily modified SMAUG 4.0  (declared, 1h)
  charset    UTF-8  (declared, 1h)
  name       Sea of Storms  (declared, 1h)
  family     DikuMUD  (declared, 1h)
  contact    [email protected]  (declared, 1h)
  created    1999  (declared, 1h)
  crawl delay -1  (declared, 1h)
  mobiles    1003  (declared, 1h)
  xterm true colors 1  (declared, 1h)
  gamesystem Custom  (declared, 1h)
  language   English  (declared, 1h)
  races      20  (declared, 1h)
  genre      Fantasy  (declared, 1h)
  rooms      4147  (declared, 1h)
  level cap  1  (declared, 1h)
  gameplay   Player versus Player  (declared, 1h)
  classes    0  (declared, 1h)
  areas      56  (declared, 1h)
  subgenre   High Fantasy  (declared, 1h)
  objects    2397  (declared, 1h)
  skills     500  (declared, 1h)

Connect screen
  [connect screen: 32 lines, text only]

  
  
  
                                    _||_
                    _|_           (____(           _|_
                   (___(          \____\          (___(
                    /|    __________||___________   |\
                   /_|__ (_______________________(__|_\
                  (_____(______________________( (_____(
                 /\____(_______The_Sea________(  \_____\\
                / ___|_(______________________(  ___|___ \
               / (_____(__________of__________( (_______( \
              / (_______(______________________(_______(   \
             /  (_______((______Storms__________(______(    \
            /    (_______((______________________(______(    \
             \_______|______________||______________|_______|--|
             | \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\  |
              \                      o       o       o        |
               |                 ,.,    .        .            /
  
  WoT Modification coding done by Rob, help from Denari and Jeserai
  
  Further coding done by Kiritan, Vandread, Luthien, Reek, and Gemma
  
    Wheel of Time copyright Robert Jordan and Tor Books
  
  Heavily modified from Smaug 1.04 by Derek Snider
  
  Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen,
    Michael Seifert, Sebastian Hammer
  
  Enter your character's name, or type new:

What changed
  2026-08-16  OBJECTS changed from 2396 to 2397 (mssp)
  2026-07-31  endpoint recorded as tsosmud.org 7070 (handshake)