ROME: THE ETERNAL CITY [unclaimed]
telnet rome.vineyard.haus 7530
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Monday, Tuesday, Wednesday and Thursday 01:00–01:59. 26 hours across the
week have no measurement yet.
Mon — peak 2 at 01:00
Tue — peak 2 at 01:00
Wed — peak 2 at 01:00
Thu — peak 2 at 01:00, nobody on 15:00–16:59, 4 hours not measured
Fri — measured at zero all day, nobody on 15:00–16:59, 14 hours not measured
Sat — peak 1 at 01:00, nobody on 03:00–04:59, 8 hours not measured
Sun — peak 1 at 00:00, nobody on 03:00–03:59
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 0 on, peaking at 2, over 23 of 90 days. Steady across the range.
13 Jun–19 Jun: not measured
20 Jun–26 Jun: not measured
27 Jun–3 Jul: not measured
4 Jul–10 Jul: not measured
11 Jul–17 Jul: not measured
18 Jul–24 Jul: not measured
25 Jul–31 Jul: not measured
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
22 Aug–28 Aug: typically 1, peak 2, 7 days counted
29 Aug–4 Sep: typically 0, peak 1, 7 days counted
5 Sep–10 Sep: typically 1, peak 1, 5 days counted, 1 day not measured
earlier: ?from=2026-03-15&to=2026-06-12&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.
13 Jun – 17 Aug: 66 days not measured
Capabilities (0 of 15 disagree)
GMCP measured: yes declared: yes
MCCP measured: yes declared: yes
MSDP measured: yes declared: yes
MSSP measured: yes declared: -
ANSI measured: - declared: yes
ATCP measured: - declared: NO
MCP measured: - declared: NO
MSP measured: - declared: NO
MXP measured: - declared: yes
PUEBLO measured: - declared: NO
TLS measured: - declared: yes
UTF-8 measured: - declared: yes
VT100 measured: - declared: NO
XTERM 256 COLORS measured: - declared: yes
ZMP measured: - declared: NO
Declared by the game
multiplaying None (declared, 5h)
crawl delay -1 (declared, 5h)
genre None (declared, 5h)
classes 0 (declared, 5h)
mobiles 0 (declared, 5h)
pay for perks 0 (declared, 5h)
adult material 0 (declared, 5h)
playerkilling None (declared, 5h)
status Open Beta (declared, 5h)
levels 0 (declared, 5h)
dbsize 0 (declared, 5h)
player cities 0 (declared, 5h)
training system None (declared, 5h)
helpfiles 0 (declared, 5h)
pay to play 0 (declared, 5h)
resets 0 (declared, 5h)
codebase Evennia (declared, 5h)
exits 0 (declared, 5h)
player clans 0 (declared, 5h)
family Evennia (declared, 5h)
areas 0 (declared, 5h)
equipment system None (declared, 5h)
name Rome: The Eternal City (declared, 13d)
port 4000 (declared, 5h)
minimum age 0 (declared, 5h)
multiclassing 0 (declared, 5h)
gamesystem Custom (declared, 5h)
quest system None (declared, 5h)
objects 0 (declared, 5h)
races 0 (declared, 5h)
hiring builders 0 (declared, 5h)
extra descriptions 0 (declared, 5h)
player crafting 0 (declared, 5h)
world originality All Original (declared, 5h)
mudtrigs 0 (declared, 5h)
hiring coders 0 (declared, 5h)
rooms 0 (declared, 5h)
roleplaying None (declared, 5h)
newbie friendly 0 (declared, 5h)
skills 0 (declared, 5h)
subgenre None (declared, 5h)
xterm true colors 0 (declared, 5h)
mudprogs 0 (declared, 5h)
player guilds 0 (declared, 5h)
Connect screen
[connect screen: 33 lines, text only]
*+=--+**==-=+ #***##*+=+%% *++=-:= *--=+# *+=--+*****+-=
@*-:% %*=.- ==+ #+--* *=+:-+ +==-=% @+--% ++
@*-:% #*--* *=* *-:* +-+=:+% #+#+-+% @*-=%
@*-:# *+-= @*=+ *=:+ *=+*=:=# %+* =-= *-=@ #+
%*-:##*##**# %=-- ++-= #=+ +-:- %+* +=+ *--+++*++=
@*==##*=:-* *+:: ++-= #=+ #+-:* %+* +-+* *-+% ++
%*-:% %#+-:# +== +=-+ *-+ %+-:* ++# #+-= @+--% @@
@*-:# %+-:+ @#=:# *=-* ==* *+--*=# #=:= %+--%
@*-:# #+=:+ *=:- +=* +=* *=:-## %=:=* %+-- @
%#+-:* @*+--*# #=--+ #+=+# #+-*# #=+ %=-:* %+--* -*
######* ##### @#*+++**# *#### %#* ++++*** *###########*#
Rome: The Eternal City
==============================================================
Welcome to Rome, version 6.1.0!
--------------------------------------------------
This world is still in early development.
Expect bugs, resets, and frequent updates.
Your feedback and curiosity are always welcome!
--------------------------------------------------
If you have an existing account, connect to it by typing:
connect <username> <password>
If you need to create an account, type (without the <>'s):
create <username> <password>
If you have spaces in your username, enclose it in quotes.
Enter help for more info. look will re-show this screen.
==============================================================
What changed
2026-08-27 NAME recorded as Rome: The Eternal City (staff)
2026-08-18 endpoint recorded as rome.vineyard.haus 7530 (handshake)