RETROMUD [unclaimed]
telnet retromud.org 3000
Players now: 11 (measured, 89m)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Tuesday, Wednesday, Thursday and Saturday small hours, 00:00–03:59.
Mon — peak 14 at 01:00
Tue — peak 18 at 02:00
Wed — peak 16 at 01:00
Thu — peak 18 at 02:00
Fri — peak 13 at 00:00
Sat — peak 17 at 02:00
Sun — peak 13 at 02:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (26 Oct 2026 – 6 Nov 2026, UTC)
Typically 10 on, peaking at 20, over 12 of 12 days. Up about 11% from the start
of the range to the end.
26 Oct–1 Nov: typically 9, peak 19, 7 days counted
2 Nov–6 Nov: typically 10, peak 20, 5 days counted
earlier: ?from=2026-10-14&to=2026-10-25&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 84 days we have measured. No day we measured was
unreachable. 6 days predate anything we measured.
9 Aug – 14 Aug: 6 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name RetroMUD (declared, 2mo, stale)
Connect screen
[connect screen: 29 lines, text only]
WELCOME TO RETROMUD
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- - ___ --- ____ ____---- --__ -
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(W)ho is currently in the game (Q)uit
(C)reate a new character (G)ame status
(E)vents running
There are currently 11 out of 200 users playing.
Originally based on TMI-2, with some additions from LIMA and
great amounts of custom design and code
Visit our web page at http://www.retromud.org
Enter selection, or name:
What changed
2026-07-31 endpoint recorded as retromud.org 3000 (handshake)