RETROMUD [unclaimed]
telnet retromud.org 3000
Players now: 5 (measured, 71m)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Monday 01:00–01:59.
Mon — peak 76 at 01:00
Tue — peak 13 at 01:00
Wed — peak 18 at 01:00
Thu — peak 16 at 02:00
Fri — peak 12 at 02:00
Sat — peak 17 at 02:00
Sun — peak 74 at 23:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (1 Aug 2026 – 30 Aug 2026, UTC)
Typically 8 on, peaking at 200, over 16 of 30 days. Down about 90% from the
start of the range to the end.
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 8, peak 200, 7 days counted
22 Aug–28 Aug: typically 8, peak 18, 7 days counted
29 Aug–30 Aug: typically 9, peak 15, 2 days counted
earlier: ?from=2026-07-02&to=2026-07-31&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 27 days we have measured. No day we measured was
unreachable. 63 days predate anything we measured.
13 Jun – 14 Aug: 63 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name RetroMUD (declared, 3w)
Connect screen
[connect screen: 30 lines, text only]
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(W)ho is currently in the game (Q)uit
(C)reate a new character (G)ame status
(E)vents running
There are currently 5 out of 200 users playing.
Originally based on TMI-2, with some additions from LIMA and
great amounts of custom design and code
Visit our web page at http://www.retromud.org
Enter selection, or name:
What changed
2026-07-31 endpoint recorded as retromud.org 3000 (handshake)