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RetroMUD

Unclaimed — everything here was measured. Claim this game

retromud.org 3000answering since 31 Jul 2026

13 connected

measured

Connect screen

read as text
            ~~~~:               /=
          ~~~~.:::.            //~~~~~~
        ~~   | === |          // ~~~~~~~~
             |  |  |         /= Welcome  ~~~~~
             |__|__|        // ~~~    ~~   ~~~~
          -+-_/|_|\_-+-    //    ~~~~~   to   ~~
         /    \___/    \  //          ~~   ~~    ~~~
       :. |   .:      | \//           ~~  RETROMUD~~~~~~~~
       | :...: |  |\xxxx/|              ~~~~~~~~    ~~~~ ~
       |       |  /   xx  \                ~~~~~~~~~~~
       |       | /   *)    )                   ~~~~
       |       |/          \
       :       :            \
        \_____/     \___     \
                      / \  )  )
                      \  \___/
                       )


    (W)ho is currently in the game                   (Q)uit
    (C)reate a new character                         (G)ame status
    (E)vents running

                There are currently 13 out of 200 users playing.

          Originally based on TMI-2, with some additions from LIMA and
                    great amounts of custom design and code
                 Visit our web page at http://www.retromud.org

Enter selection, or name:
as sent by the server 70×30 no colour captured

Connections by hour

Busiest Monday 01:00–01:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon4 76 01:00
Tue4 16 02:00
Wed2 18 01:00
Thu2 16 02:00
Fri2 12 02:00
Sat2 17 02:00
Sun3 74 23:00

How many, over time

Typically 200 on, peaking at 200, over 3 of 30 days.

days in UTC · 19 Jul 2026 – 17 Aug 2026

19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 200 players, every one of 2 probes16 Aug 2026 — 200 players, every one of 9 probes17 Aug 2026 — 8 on average, 2–15 across 11 probes
200 at the top 3 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 19 Jul–25 Jul: not measured
  • 26 Jul–1 Aug: not measured
  • 2 Aug–8 Aug: not measured
  • 9 Aug–15 Aug: typically 200, peak 200, 1 day counted, 6 days not measured
  • 16 Aug–17 Aug: typically 200, peak 200, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 34 days we have measured. No day we measured was unreachable. 56 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 20 Jun – 14 Aug: 56 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as retromud.org 3000 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

name
RetroMUD

1 is past its refresh window. Old, not wrong.