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Retro MUSH

Unclaimed — everything here was measured. Claim this game

galaxy.silvren.com 1984answering since 18 Aug 2026

no count

no current count, and nothing here says why

Connect screen

read as text
                :::::::::  :::::::::: ::::::::::: :::::::::   ::::::::
               :+:    :+: :+:            :+:     :+:    :+: :+:    :+:
              +:+    +:+ +:+            +:+     +:+    +:+ +:+    +:+
             +#++:++#:  +#++:++#       +#+     +#++:++#:  +#+    +:+
            +#+    +#+ +#+            +#+     +#+    +#+ +#+    +#+
           #+#    #+# #+#            #+#     #+#    #+# #+#    #+#
          ###    ### ##########     ###     ###    ###  ########

                 :::   :::   :::    :::  ::::::::  :::    :::
               :+:+: :+:+:  :+:    :+: :+:    :+: :+:    :+:
             +:+ +:+:+ +:+ +:+    +:+ +:+        +:+    +:+
            +#+  +:+  +#+ +#+    +:+ +#++:++#++ +#++:++#++
           +#+       +#+ +#+    +#+        +#+ +#+    +#+
          #+#       #+# #+#    #+# #+#    #+# #+#    #+#
         ###       ###  ########   ########  ###    ###

 ---------------------------------------------------------------------------
   To continue old character   ----------=>   connect <player> <password>
   To connect a guest          ----------=>   connect guest guest
   To see who is on            ----------=>   WHO
   To quit your character      ----------=>   QUIT
   To get help once connected  ----------=>   help (i.e. : help commands)
 ---------------------------------------------------------------------------
as sent by the server 76×25 no colour captured

Connections by hour

Measured every hour and nobody has been on in any of them. 95 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 00:0012 –
Tue0 0 00:0012 –
Wed0 0 04:0016 –
Thu0 0 04:0016 –
Fri0 0 04:0015 –
Sat0 0 00:0012 –
Sun0 0 00:0012 –

How many, over time

Typically 0 on, peaking at 0, over 12 of 12 days. Steady across the range.

days in UTC · 2 Oct 2026 – 13 Oct 2026

2 Oct 2026 — 0 players, every one of 4 probes3 Oct 2026 — 0 players, every one of 4 probes4 Oct 2026 — 0 players, every one of 4 probes5 Oct 2026 — 0 players, every one of 4 probes6 Oct 2026 — 0 players, every one of 4 probes7 Oct 2026 — 0 players, every one of 4 probes8 Oct 2026 — 0 players, every one of 4 probes9 Oct 2026 — 0 players, every one of 4 probes10 Oct 2026 — 0 players, every one of 4 probes11 Oct 2026 — 0 players, every one of 4 probes12 Oct 2026 — 0 players, every one of 4 probes13 Oct 2026 — 0 players, every one of 4 probes
0 at the top 12 of 12 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 2 Oct–8 Oct: typically 0, peak 0, 7 days counted
  • 9 Oct–13 Oct: typically 0, peak 0, 5 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 84 days we have measured. 1 day unreachable. Longest outage 10m (timed out). 6 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
10m
last cause
timed out
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 12 Aug – 17 Aug: 6 days not measured
  • 17 Sep: 1 day unreachable (timed out)

What changed

  1. 18 Aug 2026 endpoint recorded as galaxy.silvren.com 1984 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
RhostMUSH Alpha 4.1.0RL(A)