Red Planet
Red Planet is a Space Western/Weird West game, set on Mars in the 24th century. Characters are citizens of the town of Virtue, a penal colony, having either been born on Mars or more recently exiled there from Earth. Long kept at a level of near 19th century technology, the citizens of Virtue increasingly find themselves confronted with strange phenomena and a widening gulf between themselves and the mysterious corporate entity holding them captive. It will be up to them to determine the fate of their own futures, and that of Mars as a whole.
Unclaimed — everything here was measured. Claim this game
redplanetmu.com 4201answering since 16 Aug 2026
19 connected
measured
Connect screen
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%% Welcome to AresMUSH version 2.9.0! https://aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a temporary character to explore.
Type 'create Name Password' to create a character. Type 'connect Name Password' to connect.
read as text
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%% Welcome to AresMUSH version 2.9.0! https://aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a temporary character to explore.
Type 'create Name Password' to create a character. Type 'connect Name Password' to connect.Connections by hour
Busiest Friday and Sunday evenings, 17:00–23:59. 40 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 6 | 20 | 01:00 | 3 | – |
| Tue | 9 | 21 | 00:00 | – | – |
| Wed | 6 | 20 | 00:00 | – | – |
| Thu | 8 | 21 | 02:00 | 1 | – |
| Fri | 8 | 20 | 17:00 | 12 | – |
| Sat | 10 | 17 | 17:00 | 12 | – |
| Sun | 7 | 21 | 17:00 | 12 | – |
How many, over time
Typically 14 on, peaking at 23, over 15 of 90 days. Down about 21% from the start of the range to the end.
days in UTC · 2 Jun 2026 – 30 Aug 2026
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: typically 15, peak 21, 2 days counted, 5 days not measured
- 18 Aug–24 Aug: typically 14, peak 23, 7 days counted
- 25 Aug–30 Aug: typically 11, peak 19, 6 days counted
Reachable
Reachable 100.0% of the 15 days we have measured. No day we measured was unreachable. 75 days predate anything we measured.
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 15 Aug: 75 days not measured
What changed
- 16 Aug 2026 endpoint recorded as redplanetmu.com 4201 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ✕ absent | – silent |
Declared by the game
- codebase
- AresMUSH
- genre
- Other
- status
- Open
- name
- Red Planet
- website
- https://redplanetmu.com
- description
- Red Planet is a Space Western/Weird West game, set on Mars in the 24th century. Characters are citizens of the town of Virtue, a penal colony, having either been born on Mars or more recently exiled there from Earth. Long kept at a level of near 19th century technology, the citizens of Virtue increasingly find themselves confronted with strange phenomena and a widening gulf between themselves and the mysterious corporate entity holding them captive. It will be up to them to determine the fate of their own futures, and that of Mars as a whole.