PROCEDURAL REALMS [claimed] telnet proceduralrealms.com 3000 Players now: 9 (declared, 13m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://www.proceduralrealms.com (declared, 13m) DISCORD https://discord.gg/rRFEjc6vV9 (declared, 13m) CONTACT [email protected] (declared, 13m) When people are on (UTC) Busiest Wednesday, Thursday, Friday and Saturday afternoons, 11:00–15:59. 23 hours across the week have no measurement yet. Mon — peak 14 at 01:00 Tue — peak 12 at 01:00, 4 hours not measured Wed — peak 13 at 16:00, 12 hours not measured Thu — peak 14 at 17:00, 7 hours not measured Fri — peak 18 at 15:00 Sat — peak 15 at 13:00 Sun — peak 12 at 23:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (3 Jun 2026 – 31 Aug 2026, UTC) Typically 8 on, peaking at 19, over 17 of 90 days. Down about 48% from the start of the range to the end. 3 Jun–9 Jun: not measured 10 Jun–16 Jun: not measured 17 Jun–23 Jun: not measured 24 Jun–30 Jun: not measured 1 Jul–7 Jul: not measured 8 Jul–14 Jul: not measured 15 Jul–21 Jul: not measured 22 Jul–28 Jul: not measured 29 Jul–4 Aug: not measured 5 Aug–11 Aug: not measured 12 Aug–18 Aug: typically 13, peak 19, 4 days counted, 3 days not measured 19 Aug–25 Aug: typically 8, peak 18, 7 days counted 26 Aug–31 Aug: typically 7, peak 12, 6 days counted earlier: ?from=2026-03-05&to=2026-06-02&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 17 days we have measured. No day we measured was unreachable. 73 days predate anything we measured. 3 Jun – 14 Aug: 73 days not measured Capabilities (0 of 8 disagree) CHARSET measured: yes declared: - GMCP measured: yes declared: - MSSP measured: yes declared: - UTF-8 measured: yes declared: yes ANSI measured: - declared: yes MSP measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game language English (declared, 13m) helpfiles 384 (declared, 13m) gamesystem Custom (declared, 13m) website http://www.proceduralrealms.com (declared, 13m) name Procedural Realms (declared, 13m) contact [email protected] (declared, 13m) crawl delay -1 (declared, 13m) genre Fantasy (declared, 13m) port 3000 (declared, 13m) hostname proceduralrealms.com (declared, 13m) charset utf-8 (measured, 13m) codebase Custom (declared, 13m) created 2013 (declared, 13m) areas 164 (declared, 13m) levels 100 (declared, 13m) objects 1096088 (declared, 13m) rooms 1330109 (declared, 13m) pay for perks 0 (declared, 13m) races 0 (declared, 13m) hiring coders 0 (declared, 13m) mobiles 172045 (declared, 13m) status Alpha (declared, 13m) family Custom (declared, 13m) location US (declared, 13m) hiring builders 0 (declared, 13m) pay to play 0 (declared, 13m) discord https://discord.gg/rRFEjc6vV9 (declared, 13m) gameplay Player versus Environment (declared, 13m) subgenre Turn Based (declared, 13m) skills 282 (declared, 13m) classes 15 (declared, 13m) xterm true colors 0 (declared, 13m) Connect screen Only 2 rows came back — too little to show. What changed 2026-08-31 ROOMS changed from 1327178 to 1330109 (mssp) 2026-08-31 OBJECTS changed from 1091777 to 1096088 (mssp) 2026-08-31 MOBILES changed from 172094 to 172045 (mssp) 2026-08-31 AREAS changed from 152 to 164 (mssp) 2026-08-31 ROOMS changed from 1327375 to 1327178 (mssp) 2026-08-31 OBJECTS changed from 1089219 to 1091777 (mssp) 2026-08-31 MOBILES changed from 172183 to 172094 (mssp) 2026-08-31 AREAS changed from 154 to 152 (mssp) 2026-08-31 ROOMS changed from 1327333 to 1327375 (mssp) 2026-08-31 OBJECTS changed from 1086047 to 1089219 (mssp) 2026-08-31 MOBILES changed from 172150 to 172183 (mssp) 2026-08-31 AREAS changed from 153 to 154 (mssp) 2026-08-30 SKILLS changed from 278 to 282 (mssp) 2026-08-30 SKILLS changed from 277 to 278 (mssp) 2026-07-31 endpoint recorded as proceduralrealms.com 3000 (handshake)