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Procedural Realms

Claimed by its owner — measured facts below are still ours.

proceduralrealms.com 3000answering since 31 Jul 2026

9 connected

declared

Connect screen

Only 2 rows came back — too little to show.

Connections by hour

Busiest Tuesday, Wednesday, Thursday and Saturday 09:00–21:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon3 12 01:00
Tue4 12 06:00
Wed6 12 11:00
Thu4 13 15:00
Fri3 12 03:00
Sat5 12 14:00
Sun5 11 23:00

How many, over time

Typically 8 on, peaking at 19, over 30 of 30 days. Down about 29% from the start of the range to the end.

days in UTC · 15 Aug 2026 – 13 Sep 2026

15 Aug 2026 — 15 on average, 15–16 across 2 probes16 Aug 2026 — 13 on average, 9–19 across 12 probes17 Aug 2026 — 12 on average, 9–16 across 11 probes18 Aug 2026 — 13 on average, 10–16 across 12 probes19 Aug 2026 — 12 on average, 9–17 across 14 probes20 Aug 2026 — 11 on average, 6–18 across 12 probes21 Aug 2026 — 9 on average, 6–15 across 12 probes22 Aug 2026 — 7 on average, 4–10 across 12 probes23 Aug 2026 — 8 on average, 7–11 across 12 probes24 Aug 2026 — 8 on average, 5–11 across 11 probes25 Aug 2026 — 7 on average, 3–10 across 12 probes26 Aug 2026 — 7 on average, 4–11 across 12 probes27 Aug 2026 — 6 on average, 3–11 across 12 probes28 Aug 2026 — 8 on average, 5–12 across 12 probes29 Aug 2026 — 7 on average, 5–9 across 12 probes30 Aug 2026 — 6 on average, 3–11 across 12 probes31 Aug 2026 — 7 on average, 4–11 across 12 probes1 Sep 2026 — 6 on average, 4–8 across 12 probes2 Sep 2026 — 9 on average, 7–14 across 12 probes3 Sep 2026 — 8 on average, 6–12 across 12 probes4 Sep 2026 — 8 on average, 6–11 across 12 probes5 Sep 2026 — 8 on average, 6–10 across 12 probes6 Sep 2026 — 7 on average, 6–9 across 12 probes7 Sep 2026 — 8 on average, 6–11 across 12 probes8 Sep 2026 — 8 on average, 6–12 across 12 probes9 Sep 2026 — 9 on average, 5–13 across 12 probes10 Sep 2026 — 7 on average, 6–12 across 12 probes11 Sep 2026 — 7 on average, 1–11 across 12 probes12 Sep 2026 — 7 on average, 3–10 across 12 probes13 Sep 2026 — 7 on average, 5–9 across 10 probes
19 at the top 30 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 15 Aug–21 Aug: typically 12, peak 19, 7 days counted
  • 22 Aug–28 Aug: typically 7, peak 12, 7 days counted
  • 29 Aug–4 Sep: typically 7, peak 14, 7 days counted
  • 5 Sep–11 Sep: typically 8, peak 13, 7 days counted
  • 12 Sep–13 Sep: typically 7, peak 10, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 30 days we have measured. No day we measured was unreachable. 60 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 16 Jun – 14 Aug: 60 days not measured

What changed

  1. 13 Sep 2026 ROOMS changed from 1390867 to 1325508 (mssp)
  2. 13 Sep 2026 OBJECTS changed from 1136976 to 1056671 (mssp)
  3. 13 Sep 2026 MOBILES changed from 172206 to 171920 (mssp)
  4. 13 Sep 2026 AREAS changed from 176 to 135 (mssp)
  5. 13 Sep 2026 ROOMS changed from 1390846 to 1390867 (mssp)
  6. 13 Sep 2026 OBJECTS changed from 1136972 to 1136976 (mssp)
  7. 13 Sep 2026 MOBILES changed from 172190 to 172206 (mssp)
  8. 13 Sep 2026 AREAS changed from 175 to 176 (mssp)
  9. 13 Sep 2026 ROOMS changed from 1388784 to 1390846 (mssp)
  10. 13 Sep 2026 OBJECTS changed from 1133762 to 1136972 (mssp)
  11. 13 Sep 2026 MOBILES changed from 172473 to 172190 (mssp)
  12. 13 Sep 2026 AREAS changed from 173 to 175 (mssp)
  13. 30 Aug 2026 SKILLS changed from 278 to 282 (mssp)
  14. 30 Aug 2026 SKILLS changed from 277 to 278 (mssp)
  15. 31 Jul 2026 endpoint recorded as proceduralrealms.com 3000 (handshake)

Capabilities

None of the 8 disagree.
capability measured declared age
CHARSET ● offered – silent
GMCP ● offered – silent
MSSP ● offered – silent
UTF-8 ● offered ◇ claimed
ANSI – silent ◇ claimed
MSP – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

language
English
helpfiles
384
gamesystem
Custom
website
http://www.proceduralrealms.com
name
Procedural Realms
contact
[email protected]
crawl delay
-1
genre
Fantasy
port
3000
hostname
proceduralrealms.com
created
2013
levels
100
areas
135
objects
1056671
rooms
1325508
charset
utf-8
codebase
Custom
pay for perks
0
races
0
hiring coders
0
mobiles
171920
status
Alpha
family
Custom
location
US
hiring builders
0
pay to play
0
discord
https://discord.gg/rRFEjc6vV9
gameplay
Player versus Environment
subgenre
Turn Based
skills
282
classes
15
xterm true colors
0