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Procedural Realms

Claimed by its owner — measured facts below are still ours.

proceduralrealms.com 3000answering since 31 Jul 2026

12 connected

declared

Connect screen

Only 2 rows came back — too little to show.

Connections by hour

Busiest Tuesday, Wednesday, Thursday, Friday and Saturday 09:00–21:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon3 12 01:00
Tue4 12 06:00
Wed6 12 11:00
Thu4 13 15:00
Fri3 12 03:00
Sat5 12 13:00
Sun5 11 23:00

How many, over time

Typically 8 on, peaking at 19, over 27 of 30 days. Down about 26% from the start of the range to the end.

days in UTC · 12 Aug 2026 – 10 Sep 2026

12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 15 on average, 15–16 across 2 probes16 Aug 2026 — 13 on average, 9–19 across 12 probes17 Aug 2026 — 12 on average, 9–16 across 11 probes18 Aug 2026 — 13 on average, 10–16 across 12 probes19 Aug 2026 — 12 on average, 9–17 across 14 probes20 Aug 2026 — 11 on average, 6–18 across 12 probes21 Aug 2026 — 9 on average, 6–15 across 12 probes22 Aug 2026 — 7 on average, 4–10 across 12 probes23 Aug 2026 — 8 on average, 7–11 across 12 probes24 Aug 2026 — 8 on average, 5–11 across 11 probes25 Aug 2026 — 7 on average, 3–10 across 12 probes26 Aug 2026 — 7 on average, 4–11 across 12 probes27 Aug 2026 — 6 on average, 3–11 across 12 probes28 Aug 2026 — 8 on average, 5–12 across 12 probes29 Aug 2026 — 7 on average, 5–9 across 12 probes30 Aug 2026 — 6 on average, 3–11 across 12 probes31 Aug 2026 — 7 on average, 4–11 across 12 probes1 Sep 2026 — 6 on average, 4–8 across 12 probes2 Sep 2026 — 9 on average, 7–14 across 12 probes3 Sep 2026 — 8 on average, 6–12 across 12 probes4 Sep 2026 — 8 on average, 6–11 across 12 probes5 Sep 2026 — 8 on average, 6–10 across 12 probes6 Sep 2026 — 7 on average, 6–9 across 12 probes7 Sep 2026 — 8 on average, 6–11 across 12 probes8 Sep 2026 — 8 on average, 6–12 across 12 probes9 Sep 2026 — 9 on average, 5–13 across 12 probes10 Sep 2026 — 9 on average, 7–12 across 2 probes
19 at the top 27 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 13, peak 19, 4 days counted, 3 days not measured
  • 19 Aug–25 Aug: typically 8, peak 18, 7 days counted
  • 26 Aug–1 Sep: typically 7, peak 12, 7 days counted
  • 2 Sep–8 Sep: typically 8, peak 14, 7 days counted
  • 9 Sep–10 Sep: typically 9, peak 13, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 10 Sep 2026 ROOMS changed from 1409047 to 1419360 (mssp)
  2. 10 Sep 2026 OBJECTS changed from 1269169 to 1284097 (mssp)
  3. 10 Sep 2026 MOBILES changed from 172464 to 172520 (mssp)
  4. 10 Sep 2026 AREAS changed from 270 to 278 (mssp)
  5. 10 Sep 2026 OBJECTS changed from 1267432 to 1269169 (mssp)
  6. 10 Sep 2026 MOBILES changed from 172443 to 172464 (mssp)
  7. 9 Sep 2026 ROOMS changed from 1409209 to 1409047 (mssp)
  8. 9 Sep 2026 OBJECTS changed from 1266079 to 1267432 (mssp)
  9. 9 Sep 2026 MOBILES changed from 172440 to 172443 (mssp)
  10. 9 Sep 2026 AREAS changed from 271 to 270 (mssp)
  11. 9 Sep 2026 ROOMS changed from 1409047 to 1409209 (mssp)
  12. 9 Sep 2026 AREAS changed from 270 to 271 (mssp)
  13. 30 Aug 2026 SKILLS changed from 278 to 282 (mssp)
  14. 30 Aug 2026 SKILLS changed from 277 to 278 (mssp)
  15. 31 Jul 2026 endpoint recorded as proceduralrealms.com 3000 (handshake)

Capabilities

None of the 8 disagree.
capability measured declared age
CHARSET ● offered – silent
GMCP ● offered – silent
MSSP ● offered – silent
UTF-8 ● offered ◇ claimed
ANSI – silent ◇ claimed
MSP – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

language
English
helpfiles
384
gamesystem
Custom
website
http://www.proceduralrealms.com
name
Procedural Realms
contact
[email protected]
crawl delay
-1
genre
Fantasy
port
3000
hostname
proceduralrealms.com
created
2013
levels
100
objects
1284097
areas
278
rooms
1419360
charset
utf-8
codebase
Custom
pay for perks
0
races
0
hiring coders
0
mobiles
172520
status
Alpha
family
Custom
location
US
hiring builders
0
pay to play
0
discord
https://discord.gg/rRFEjc6vV9
gameplay
Player versus Environment
subgenre
Turn Based
skills
282
classes
15
xterm true colors
0