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Procedural Realms

Claimed by its owner — measured facts below are still ours.

proceduralrealms.com 3000answering since 31 Jul 2026

9 connected

declared

Connect screen

Only 2 rows came back — too little to show.

Connections by hour

Busiest Wednesday, Thursday and Saturday 09:00–21:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon3 12 01:00
Tue4 12 06:00
Wed6 12 11:00
Thu5 13 15:00
Fri4 12 03:00
Sat5 12 14:00
Sun5 11 23:00

How many, over time

Typically 13 on, peaking at 19, over 4 of 30 days.

days in UTC · 20 Jul 2026 – 18 Aug 2026

20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 15 on average, 15–16 across 2 probes16 Aug 2026 — 13 on average, 9–19 across 12 probes17 Aug 2026 — 12 on average, 9–16 across 11 probes18 Aug 2026 — 13 on average, 10–16 across 12 probes
19 at the top 4 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 20 Jul–26 Jul: not measured
  • 27 Jul–2 Aug: not measured
  • 3 Aug–9 Aug: not measured
  • 10 Aug–16 Aug: typically 15, peak 19, 2 days counted, 5 days not measured
  • 17 Aug–18 Aug: typically 13, peak 16, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 34 days we have measured. No day we measured was unreachable. 56 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 20 Jun – 14 Aug: 56 days not measured

What changed

  1. 17 Sep 2026 ROOMS changed from 1411383 to 1411361 (mssp)
  2. 17 Sep 2026 OBJECTS changed from 1163616 to 1163934 (mssp)
  3. 17 Sep 2026 MOBILES changed from 172727 to 172815 (mssp)
  4. 17 Sep 2026 ROOMS changed from 1411310 to 1411383 (mssp)
  5. 17 Sep 2026 OBJECTS changed from 1162036 to 1163616 (mssp)
  6. 17 Sep 2026 MOBILES changed from 172757 to 172727 (mssp)
  7. 17 Sep 2026 AREAS changed from 196 to 198 (mssp)
  8. 17 Sep 2026 ROOMS changed from 1383711 to 1411310 (mssp)
  9. 17 Sep 2026 OBJECTS changed from 1146744 to 1162036 (mssp)
  10. 17 Sep 2026 MOBILES changed from 172611 to 172757 (mssp)
  11. 17 Sep 2026 AREAS changed from 186 to 196 (mssp)
  12. 17 Sep 2026 AREAS changed from 185 to 186 (mssp)
  13. 30 Aug 2026 SKILLS changed from 278 to 282 (mssp)
  14. 30 Aug 2026 SKILLS changed from 277 to 278 (mssp)
  15. 31 Jul 2026 endpoint recorded as proceduralrealms.com 3000 (handshake)

Capabilities

None of the 8 disagree.
capability measured declared age
CHARSET ● offered – silent
GMCP ● offered – silent
MSSP ● offered – silent
UTF-8 ● offered ◇ claimed
ANSI – silent ◇ claimed
MSP – silent ✕ denied
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

language
English
helpfiles
384
gamesystem
Custom
website
http://www.proceduralrealms.com
name
Procedural Realms
contact
[email protected]
crawl delay
-1
genre
Fantasy
port
3000
hostname
proceduralrealms.com
created
2013
levels
100
areas
198
objects
1163934
rooms
1411361
charset
utf-8
codebase
Custom
pay for perks
0
races
0
hiring coders
0
mobiles
172815
status
Alpha
family
Custom
location
US
hiring builders
0
pay to play
0
discord
https://discord.gg/rRFEjc6vV9
gameplay
Player versus Environment
skills
282
classes
15
xterm true colors
0
subgenre
Turn Based