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PROCEDURAL REALMS [claimed]
telnet proceduralrealms.com 3000

Players now: 8  (declared, 46m)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    http://www.proceduralrealms.com  (declared, 46m)
  DISCORD    https://discord.gg/rRFEjc6vV9  (declared, 46m)
  CONTACT    [email protected]  (declared, 46m)

When people are on (UTC)
Busiest Tuesday, Wednesday, Thursday, Friday and Saturday 09:00–21:59.

  Mon — peak 12 at 01:00
  Tue — peak 12 at 06:00
  Wed — peak 12 at 11:00
  Thu — peak 13 at 15:00
  Fri — peak 12 at 03:00
  Sat — peak 12 at 13:00
  Sun — peak 11 at 23:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jul 2026 – 11 Aug 2026, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 27 days we have measured. No day we measured was
unreachable. 63 days predate anything we measured.

  13 Jun – 14 Aug: 63 days not measured

Capabilities (0 of 8 disagree)
  CHARSET    measured: yes     declared: -
  GMCP       measured: yes     declared: -
  MSSP       measured: yes     declared: -
  UTF-8      measured: yes     declared: yes
  ANSI       measured: -       declared: yes
  MSP        measured: -       declared: NO
  VT100      measured: -       declared: NO
  XTERM 256 COLORS measured: -       declared: NO

Declared by the game
  language   English  (declared, 46m)
  helpfiles  384  (declared, 46m)
  gamesystem Custom  (declared, 46m)
  website    http://www.proceduralrealms.com  (declared, 46m)
  name       Procedural Realms  (declared, 46m)
  contact    [email protected]  (declared, 46m)
  crawl delay -1  (declared, 46m)
  genre      Fantasy  (declared, 46m)
  port       3000  (declared, 46m)
  hostname   proceduralrealms.com  (declared, 46m)
  created    2013  (declared, 46m)
  levels     100  (declared, 46m)
  objects    1286460  (declared, 46m)
  areas      276  (declared, 46m)
  rooms      1419077  (declared, 46m)
  charset    utf-8  (measured, 46m)
  codebase   Custom  (declared, 46m)
  pay for perks 0  (declared, 46m)
  races      0  (declared, 46m)
  hiring coders 0  (declared, 46m)
  mobiles    172535  (declared, 46m)
  status     Alpha  (declared, 46m)
  family     Custom  (declared, 46m)
  location   US  (declared, 46m)
  hiring builders 0  (declared, 46m)
  pay to play 0  (declared, 46m)
  discord    https://discord.gg/rRFEjc6vV9  (declared, 46m)
  gameplay   Player versus Environment  (declared, 46m)
  subgenre   Turn Based  (declared, 46m)
  skills     282  (declared, 46m)
  classes    15  (declared, 46m)
  xterm true colors 0  (declared, 46m)

Connect screen
  Only 2 rows came back — too little to show.

What changed
  2026-09-10  OBJECTS changed from 1285067 to 1286460 (mssp)
  2026-09-10  MOBILES changed from 172517 to 172535 (mssp)
  2026-09-10  ROOMS changed from 1419360 to 1419077 (mssp)
  2026-09-10  OBJECTS changed from 1284097 to 1285067 (mssp)
  2026-09-10  MOBILES changed from 172520 to 172517 (mssp)
  2026-09-10  AREAS changed from 278 to 276 (mssp)
  2026-09-10  ROOMS changed from 1409047 to 1419360 (mssp)
  2026-09-10  OBJECTS changed from 1269169 to 1284097 (mssp)
  2026-09-10  MOBILES changed from 172464 to 172520 (mssp)
  2026-09-10  AREAS changed from 270 to 278 (mssp)
  2026-09-09  ROOMS changed from 1409209 to 1409047 (mssp)
  2026-09-09  AREAS changed from 271 to 270 (mssp)
  2026-08-30  SKILLS changed from 278 to 282 (mssp)
  2026-08-30  SKILLS changed from 277 to 278 (mssp)
  2026-07-31  endpoint recorded as proceduralrealms.com 3000 (handshake)