PROCEDURAL REALMS [claimed] telnet proceduralrealms.com 3000 Players now: 1 (declared, 65m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://www.proceduralrealms.com (declared, 65m) DISCORD https://discord.gg/rRFEjc6vV9 (declared, 65m) CONTACT [email protected] (declared, 65m) When people are on (UTC) Busiest Tuesday, Wednesday, Thursday and Saturday 09:00–21:59. Mon — peak 12 at 01:00 Tue — peak 12 at 06:00 Wed — peak 12 at 11:00 Thu — peak 13 at 15:00 Fri — peak 12 at 03:00 Sat — peak 12 at 13:00 Sun — peak 11 at 23:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (2 Jun 2026 – 30 Aug 2026, UTC) Typically 8 on, peaking at 19, over 16 of 90 days. Down about 47% from the start of the range to the end. 2 Jun–8 Jun: not measured 9 Jun–15 Jun: not measured 16 Jun–22 Jun: not measured 23 Jun–29 Jun: not measured 30 Jun–6 Jul: not measured 7 Jul–13 Jul: not measured 14 Jul–20 Jul: not measured 21 Jul–27 Jul: not measured 28 Jul–3 Aug: not measured 4 Aug–10 Aug: not measured 11 Aug–17 Aug: typically 13, peak 19, 3 days counted, 4 days not measured 18 Aug–24 Aug: typically 9, peak 18, 7 days counted 25 Aug–30 Aug: typically 7, peak 12, 6 days counted earlier: ?from=2026-03-04&to=2026-06-01&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 28 days we have measured. No day we measured was unreachable. 62 days predate anything we measured. 14 Jun – 14 Aug: 62 days not measured Capabilities (0 of 8 disagree) CHARSET measured: yes declared: - GMCP measured: yes declared: - MSSP measured: yes declared: - UTF-8 measured: yes declared: yes ANSI measured: - declared: yes MSP measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game language English (declared, 65m) helpfiles 384 (declared, 65m) gamesystem Custom (declared, 65m) website http://www.proceduralrealms.com (declared, 65m) name Procedural Realms (declared, 65m) contact [email protected] (declared, 65m) crawl delay -1 (declared, 65m) genre Fantasy (declared, 65m) port 3000 (declared, 65m) hostname proceduralrealms.com (declared, 65m) created 2013 (declared, 65m) objects 1039545 (declared, 65m) levels 100 (declared, 65m) areas 126 (declared, 65m) rooms 1315616 (declared, 65m) charset utf-8 (measured, 65m) codebase Custom (declared, 65m) pay for perks 0 (declared, 65m) races 0 (declared, 65m) hiring coders 0 (declared, 65m) mobiles 172139 (declared, 65m) status Alpha (declared, 65m) family Custom (declared, 65m) location US (declared, 65m) hiring builders 0 (declared, 65m) pay to play 0 (declared, 65m) discord https://discord.gg/rRFEjc6vV9 (declared, 65m) gameplay Player versus Environment (declared, 65m) subgenre Turn Based (declared, 65m) skills 282 (declared, 65m) classes 15 (declared, 65m) xterm true colors 0 (declared, 65m) Connect screen Only 2 rows came back — too little to show. What changed 2026-09-11 ROOMS changed from 1426201 to 1315616 (mssp) 2026-09-11 OBJECTS changed from 1298470 to 1039545 (mssp) 2026-09-11 MOBILES changed from 172497 to 172139 (mssp) 2026-09-11 AREAS changed from 394 to 126 (mssp) 2026-09-11 ROOMS changed from 1425012 to 1426201 (mssp) 2026-09-11 OBJECTS changed from 1296420 to 1298470 (mssp) 2026-09-11 MOBILES changed from 172468 to 172497 (mssp) 2026-09-11 AREAS changed from 365 to 394 (mssp) 2026-09-11 ROOMS changed from 1424348 to 1425012 (mssp) 2026-09-11 OBJECTS changed from 1295528 to 1296420 (mssp) 2026-09-11 MOBILES changed from 172290 to 172468 (mssp) 2026-09-11 AREAS changed from 349 to 365 (mssp) 2026-08-30 SKILLS changed from 278 to 282 (mssp) 2026-08-30 SKILLS changed from 277 to 278 (mssp) 2026-07-31 endpoint recorded as proceduralrealms.com 3000 (handshake)