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PLAY.ENRYM.COM [unclaimed]
telnet play.enrym.com 4000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://enrym.com  (declared, 2h)
  CONTACT    [email protected]  (declared, 2h)

When people are on (UTC)
Measured every hour and nobody has been on in any of them. 140 hours across the
week have no measurement yet.

  Mon — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Tue — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Wed — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Thu — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Fri — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Sat — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Sun — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Typically 0 on, peaking at 0, over 13 of 90 days. Steady across the range.

  2 Jun–8 Jun: not measured
  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: not measured
  18 Aug–24 Aug: typically 0, peak 0, 7 days counted
  25 Aug–30 Aug: typically 0, peak 0, 6 days counted

  earlier: ?from=2026-03-04&to=2026-06-01&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 13 days we have measured. No day we measured was
unreachable. 77 days predate anything we measured.

  2 Jun – 17 Aug: 77 days not measured

Capabilities (0 of 3 disagree)
  MSSP       measured: yes     declared: -
  CHARSET    measured: -       declared: yes
  TLS        measured: -       declared: yes

Declared by the game
  hostname   play.enrym.com  (declared, 2h)
  name       Enrym  (declared, 2h)
  codebase   Enrym (custom Node.js)  (declared, 2h)
  port       4000  (declared, 2h)
  ssl        4001  (declared, 2h)
  website    https://enrym.com  (declared, 2h)
  tls        4001  (declared, 2h)
  family     Custom  (declared, 2h)
  charset    UTF-8  (declared, 2h)
  version    0.3.5  (declared, 2h)
  contact    [email protected]  (declared, 2h)
  status     Open Beta  (declared, 2h)

Connect screen
  [connect screen: 21 lines, text only]

  
   _____ _   _ ____  _   _ __  __
  | ____| \ | |  _ \| \ | |  \/  |
  |  _| |  \| | |_) |  \| | |\/| |
  | |___| |\  |  _ <| |\  | |  | |
  |_____|_| \_|_| \_\_| \_|_|  |_|
          a multiplayer text world
  
  Enrym MUD (v0.3.5 2d8f745c) - you are on the insecure telnet port.
  
  Play now:
    Web client:     https://enrym.com/play
    Secure telnet:  telnets://play.enrym.com:4001
    Discord:        https://discord.gg/57AxhZKXKf
  
  Have a look around first:
    [W] Who is online
    [L] Look at the Fountain Plaza
    [Q] Quit
  
  »

What changed
  2026-08-18  endpoint recorded as play.enrym.com 4000 (handshake)