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On Dragon Wings

*Set in the world of the Dragonriders of Pern by Anne McCaffrey.* The survival of Pern has always been precarious, with the Red Star raining devastation on the planet and nothing but a few thousand dragons to defend the world. But things never seemed more like they were balanced on a knife-edge than at the beginning of the Ninth Pass, when a scant 300 dragonriders stood between the Pernese and annihilation. With no alternative but to survive, the people of Pern managed to persevere through the darkest days of the early Pass and now see a steadily brightening glimmer of hope as the riders for Fort and Benden begin reopening Igen, bringing more of the Northern Continent under the protection of dragonkind. Our story is one of a hopeful tomorrow, where the heroism and sacrifices of individuals in the here-and-now will reap rewards in the future. Pern will find its way forward, guided by the actions of everyday heroes. Our game is set in an alternate version of the Ninth Pass of Pern, where the plan to bring forward the Oldtimers failed. That was more than fifteen years ago, and all of the canon characters have died or faded into obscurity, leaving things on the shoulders of a new generation of heroes.

Unclaimed — everything here was measured. Claim this game

pern.gaslightswitch.com 4201answering since 16 Aug 2026

7 connected

measured

Connect screen

read as text
        .              *                     *
     *      .       *       .             .         .         *

           .    *    ,     \    /   *  ,  .           .   *
                    / \    )\__/(     / \     .
       .           / ^ \  (_\  /_)   / ^ \
             .____/_/_\_\__\@  @/___/_/_\_\____,    .
             |             |\../|              |   .
    .        | Welcome to   \VV/               | .    *
         *   |                                 |
             |         ON DRAGON WINGS         | .        *     .
             |_________________________________|       .
    *         /   _/\ /      \\       \ /\_   \    .      *
       .      | _/   V   .    )) *     V   \_ |      *
              |/     `       //        '     \|          .
          .   `   *          V     .          ' .
     *      .       *       .             .         .         *
                 .       *       .             *                   *
                      pern.gaslightswitch.com port 4201
        .              *                     *
     *      .       *       .             .         .        *

%% Welcome to AresMUSH version 2.1.1! https://aresmush.com
%% Type 'help' to learn how to play.  Type 'tour' to connect to a temporary character to explore.
as sent by the server 97×25 16-colour SGR captured

Connections by hour

Busiest Tuesday, Wednesday, Friday, Saturday and Sunday 15:00–23:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon6 14 15:00
Tue4 15 01:00
Wed5 14 16:00
Thu6 14 01:00
Fri6 15 15:00
Sat7 17 17:00
Sun5 17 17:00

How many, over time

Typically 10 on, peaking at 21, over 15 of 30 days. Down about 25% from the start of the range to the end.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — 14 players, every one of 1 probe17 Aug 2026 — 10 on average, 7–15 across 12 probes18 Aug 2026 — 11 on average, 7–18 across 12 probes19 Aug 2026 — 11 on average, 8–16 across 12 probes20 Aug 2026 — 13 on average, 10–19 across 12 probes21 Aug 2026 — 14 on average, 9–21 across 12 probes22 Aug 2026 — 11 on average, 6–17 across 12 probes23 Aug 2026 — 11 on average, 9–14 across 12 probes24 Aug 2026 — 10 on average, 4–15 across 12 probes25 Aug 2026 — 9 on average, 5–14 across 12 probes26 Aug 2026 — 9 on average, 6–14 across 12 probes27 Aug 2026 — 9 on average, 6–14 across 12 probes28 Aug 2026 — 10 on average, 8–13 across 12 probes29 Aug 2026 — 8 on average, 5–12 across 11 probes30 Aug 2026 — 9 on average, 5–12 across 12 probes
21 at the top 15 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 13, peak 21, 6 days counted, 1 day not measured
  • 22 Aug–28 Aug: typically 10, peak 17, 7 days counted
  • 29 Aug–30 Aug: typically 9, peak 12, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 26 days we have measured. No day we measured was unreachable. 64 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 15 Aug: 64 days not measured

What changed

  1. 16 Aug 2026 endpoint recorded as pern.gaslightswitch.com 4201 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
AresMUSH
status
Open
website
https://pern.gaslightswitch.com
genre
Sci-Fi
name
On Dragon Wings
description
*Set in the world of the Dragonriders of Pern by Anne McCaffrey.* The survival of Pern has always been precarious, with the Red Star raining devastation on the planet and nothing but a few thousand dragons to defend the world. But things never seemed more like they were balanced on a knife-edge than at the beginning of the Ninth Pass, when a scant 300 dragonriders stood between the Pernese and annihilation. With no alternative but to survive, the people of Pern managed to persevere through the darkest days of the early Pass and now see a steadily brightening glimmer of hope as the riders for Fort and Benden begin reopening Igen, bringing more of the Northern Continent under the protection of dragonkind. Our story is one of a hopeful tomorrow, where the heroism and sacrifices of individuals in the here-and-now will reap rewards in the future. Pern will find its way forward, guided by the actions of everyday heroes. Our game is set in an alternate version of the Ninth Pass of Pern, where the plan to bring forward the Oldtimers failed. That was more than fifteen years ago, and all of the canon characters have died or faded into obscurity, leaving things on the shoulders of a new generation of heroes.