Obsidian Reverie: Ascendency
A Cyberpunk World of Darkness game based of the Ascendancy Shard in VtR: Guide to the Night and takes some inspirations from Mirrors: Bleeding Edge and other Cyberpunk games/media
Unclaimed — everything here was measured. Claim this game
obsidianreverie.com 4201answering since 16 Aug 2026
2 connected
measured
Connect screen
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Welcome to Obsidian Reverie: Ascendency, a 2e Chronicles of Darkness game set in a Cyberpunk world. Please see our wiki (https://obsidianreverie.com) for more details.
%% Welcome to AresMUSH version 0.105! http://www.aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a guest character to explore.
read as text
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Welcome to Obsidian Reverie: Ascendency, a 2e Chronicles of Darkness game set in a Cyberpunk world. Please see our wiki (https://obsidianreverie.com) for more details.
%% Welcome to AresMUSH version 0.105! http://www.aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a guest character to explore.Connections by hour
Busiest Tuesday, Wednesday, Saturday and Sunday mornings, 05:00–09:59. 45 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 1 | 2 | 00:00 | – | – |
| Tue | 1 | 2 | 00:00 | 7 | – |
| Wed | 1 | 2 | 00:00 | 12 | – |
| Thu | 1 | 1 | 00:00 | 12 | – |
| Fri | 1 | 2 | 23:00 | 11 | – |
| Sat | 1 | 2 | 00:00 | – | – |
| Sun | 1 | 2 | 05:00 | 3 | – |
How many, over time
Typically 1 on, peaking at 2, over 15 of 90 days. Down about 27% from the start of the range to the end.
days in UTC · 2 Jun 2026 – 30 Aug 2026
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: typically 2, peak 2, 2 days counted, 5 days not measured
- 18 Aug–24 Aug: typically 1, peak 2, 7 days counted
- 25 Aug–30 Aug: typically 1, peak 2, 6 days counted
Reachable
Reachable 78.4% of the 15 days we have measured. 5 days unreachable. Longest outage 1d 18h (connection refused). 75 days predate anything we measured.
- reachable
- 78.4%
- longest outage
- 1d 18h
- last cause
- connection refused
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 15 Aug: 75 days not measured
- 18 Aug – 20 Aug: 3 days unreachable (connection refused)
- 22 Aug: 1 day unreachable (connection refused)
- 24 Aug: 1 day unreachable (connection refused)
What changed
- 16 Aug 2026 endpoint recorded as obsidianreverie.com 4201 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ✕ absent | – silent |
Declared by the game
- codebase
- AresMUSH
- website
- https://obsidianreverie.com/
- status
- Beta
- name
- Obsidian Reverie: Ascendency
- genre
- Supernatural
- description
- A Cyberpunk World of Darkness game based of the Ascendancy Shard in VtR: Guide to the Night and takes some inspirations from Mirrors: Bleeding Edge and other Cyberpunk games/media