NONAME MUD [unclaimed]
telnet nonamemud.duckdns.org 4000
Players now: 1 (declared, 39m)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Sunday 01:00–04:59. 2 hours on Saturday have no measurement yet.
Mon — peak 6 at 00:00, nobody on 05:00–05:59
Tue — peak 12 at 23:00
Wed — peak 10 at 17:00
Thu — peak 7 at 01:00, nobody on 08:00–08:59
Fri — peak 7 at 15:00
Sat — peak 12 at 18:00, nobody on 19:00–19:59, 2 hours not measured
Sun — peak 12 at 03:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (4 Mar 2026 – 1 Jun 2026, UTC)
No measurement in this range.
Reachable (last 90 days)
Reachable 100.0% of the 25 days we have measured. No day we measured was
unreachable. 65 days predate anything we measured.
13 Jun – 16 Aug: 65 days not measured
Capabilities (0 of 7 disagree)
GMCP measured: yes declared: yes
MCCP measured: yes declared: yes
MSSP measured: yes declared: -
ANSI measured: - declared: yes
MSDP measured: - declared: yes
MXP measured: - declared: yes
UTF-8 measured: - declared: NO
Declared by the game
name NoName Mud (declared, 39m)
family DikuMUD (declared, 39m)
codebase DikuMUD (declared, 39m)
Connect screen
[connect screen: 16 lines, text only]
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* something terrible this way comes *
A M U D W I T H N O N A M E
( yet. )
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Trolls. Kobolds. fire, loot, dubious life choices.
A world held together with string and stubbornness.
No warranty. No refunds. No survivors (probably).
By what name do you wish to be known?
What changed
2026-08-17 endpoint recorded as nonamemud.duckdns.org 4000 (handshake)