mu*index
reading
theme
NEW HAVEN [unclaimed]
telnet havenrpg.net 3000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 112 hours across the week have
no measurement yet. 56 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Fri — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Sat — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Sun — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (5 Jun 2026 – 2 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 100.0% of the 19 days we have measured. No day we measured was
unreachable. 71 days predate anything we measured.

  5 Jun – 14 Aug: 71 days not measured

Capabilities (0 of 2 disagree)
  MXP        measured: yes     declared: -
  MSSP       measured: NO      declared: -

Declared by the game
  name       New Haven  (declared, 4w, stale)
  crawl delay -1  (declared, 4w, stale)
  port       3000  (declared, 4w, stale)
  codebase   Custom  (declared, 4w, stale)

Connect screen
  [connect screen: 51 lines, text only]

  
  Would you like colour? (Y/n)
  
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  |  '-'     '    "" nn nn '-'   '-.'    '`      | | \ | | _____      __
  | __ |  |  |    ||       | |   |  |    ||      | |  \| |/ _ \ \ /\ / /
  |    |     |    ||     * | | _ |  |    ||      | | |\  |  __/\ V  V /
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  |____|_____|____||_______|_|___|__|____||______| -_= -_= _-=- -_= _= -_= -_= _
  |_______________//____________/__/_____________|-_ =-=_-= _-= _ =-_ =-=_-= _-=
  
                               https://havenrpg.net
  
  In the shadow of antiquity stands New Haven, a city that exists between worlds,
  founded in colonial times yet somehow birthed anew in 2025, where locals smile
  knowingly at visitors who mention the strange harbor lights or the moon-bound
  howling. This immersive text-based roleplaying experience invites you to become
  an agent of influence in a metropolis where reality bends, factions vie for
  control, and every gift of power comes with invisible chains. Here, heroic
  horror meets modern gothic sensibility: victories against darkness prove
  fleeting, monsters can be beaten back but never their creators, and the
  supernatural bleeds into everyday life as both metaphor and reality. You've
  already glimpsed too much to turn away, the veil has parted, revealing
  a world where the most powerful have all fallen to corruption or dance on
  another's strings. Welcome to New Haven, where your words shape worlds and
  your choices echo across realities; the City Between awaits.
  
  What is your account name?

What changed
  2026-08-15  capability.mssp.measured changed from true to false (handshake)
  2026-07-31  endpoint recorded as havenrpg.net 3000 (handshake)