NEMESIS [unclaimed]
telnet mud.nemesis.de 2000
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 140 hours across the week have
no measurement yet. 28 hours across the week answered but produced no count.
Mon — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Thu — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 14 days we have measured. No day we measured was
unreachable. 76 days predate anything we measured.
3 Jun – 17 Aug: 76 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Nemesis (declared, 12d)
Connect screen
[connect screen: 25 lines, text only]
Now that you've reached.. ..........
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You'll never see the real world again... #
Please use "guest" if you're just being curious.
Nemesis at Munich, Germany, is currently running version 03.01.02.
Contact Data (Impressum): https://nemesis.de/contact/
Please tell us your name:
What changed
2026-08-18 NAME recorded as Nemesis (staff)
2026-08-18 endpoint recorded as mud.nemesis.de 2000 (handshake)