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NEMESIS [unclaimed]
telnet mud.nemesis.de 2000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 140 hours across the week have
no measurement yet. 28 hours across the week answered but produced no count.

  Mon — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Tue — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Wed — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Thu — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (15 Mar 2026 – 12 Jun 2026, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.

  13 Jun – 17 Aug: 66 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Nemesis  (declared, 3w)

Connect screen
  [connect screen: 25 lines, text only]

  
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                                          We don't have friendly dragons...
  Please use "guest" if you're just being curious.
  Nemesis at Munich, Germany, is currently running version 03.01.02.
  Contact Data (Impressum): https://nemesis.de/contact/
  Please tell us your name:

What changed
  2026-08-18  NAME recorded as Nemesis (staff)
  2026-08-18  endpoint recorded as mud.nemesis.de 2000 (handshake)