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Mystavaria

Unclaimed — everything here was measured. Claim this game

157.230.64.29 4000answering since 18 Aug 2026

1 connected

declared

Connect screen

read as text

==================[ Welcome to Mystavaria! ]==================
              *                                     *
                        *              .
         +                . #######          .
                   .    # #### #####  .        ,
             .        ### \/#| ### \/####   . ((      +
              `.    ##\/#/ \ |/##/_/##/_#      `
          .        ###  \/###| # \/ # ###    +
                 ##_\_#\_\## | #/###_/_####      .
      *       . ## #### # \ #| /  #### ##/##
          .      __#_--### ` |[,###---###-~      .
                            \|[   .        .         *
               .       *    ]|[        +
          O        .        )|(      .         (o
           )  ___/#\__`/ (O "==._____   O, (O  /`
      ~~~w/w~''~~,~~\:/,--\(~`''~~~~~~~~~`o~\~/~w|\~~~~
                            `|~
                            /|

                  Make your dreams reality.
==============================================================

   Connect to an existing account by typing:
      CONNECT <username> <password>

   If you do not have an account, type (without the <>'s):
      CREATE <username> <password>

   Enter <SEND HREF="help">HELP</SEND> for more info. <SEND HREF="look">LOOK</SEND> will re-show thi
s screen.

==============================================================
as sent by the server 100×34 16-colour SGR captured

Connections by hour

Busiest Monday, Tuesday, Wednesday, Thursday and Friday 08:00–12:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon2 4 09:00
Tue2 3 11:00
Wed2 4 12:00
Thu2 4 20:00
Fri2 4 00:00
Sat1 3 11:00
Sun1 4 21:00

How many, over time

Typically 2 on, peaking at 4, over 13 of 30 days. Up about 46% from the start of the range to the end.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — 1 player, every one of 2 probes19 Aug 2026 — 1 on average, 1–3 across 12 probes20 Aug 2026 — 1 on average, 1–2 across 12 probes21 Aug 2026 — 1 on average, 1–3 across 12 probes22 Aug 2026 — 2 on average, 1–4 across 12 probes23 Aug 2026 — 2 on average, 2–4 across 12 probes24 Aug 2026 — 2 on average, 2–3 across 12 probes25 Aug 2026 — 2 players, every one of 12 probes26 Aug 2026 — 2 players, every one of 12 probes27 Aug 2026 — 2 players, every one of 11 probes28 Aug 2026 — 2 on average, 2–3 across 12 probes29 Aug 2026 — 2 on average, 1–4 across 12 probes30 Aug 2026 — 2 on average, 2–3 across 12 probes
4 at the top 13 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 1, peak 3, 4 days counted, 3 days not measured
  • 22 Aug–28 Aug: typically 2, peak 4, 7 days counted
  • 29 Aug–30 Aug: typically 2, peak 4, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 24 days we have measured. No day we measured was unreachable. 66 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 17 Aug: 66 days not measured

What changed

  1. 27 Aug 2026 CODEBASE changed from enniaF 6.0.0 (rev ea0da3ed8) to enniaF 6.0.0 (rev ea0da3ed8)R ##D HRINFO0m (banner)
  2. 27 Aug 2026 CODEBASE changed from enniaF 6.0.0 (rev ea0da3ed8)R ##D HRINFO0m to enniaF 6.0.0 (rev ea0da3ed8) (banner)
  3. 27 Aug 2026 CODEBASE changed from enniaF 6.0.0 (rev ea0da3ed8) to enniaF 6.0.0 (rev ea0da3ed8)R ##D HRINFO0m (banner)
  4. 18 Aug 2026 endpoint recorded as 157.230.64.29 4000 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
GMCP ● offered ◇ claimed
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

races
0
extra descriptions
0
player crafting
1
status
Alpha
areas
12
equipment system
Skill
minimum age
0
subgenre
None
family
Custom
language
English
pay for perks
0
playerkilling
Restricted
mobiles
0
adult material
0
contact
[email protected]
port
4000
hostname
www.mystavaria.com
genre
Fantasy
website
www.mystavaria.com
rooms
1500
hiring coders
0
newbie friendly
1
objects
0
hiring builders
0
multiclassing
0
quest system
Integrated
roleplaying
Encouraged
name
Mystavaria
gamesystem
Custom
codebase
Evennia
created
2020
xterm true colors
0
mudtrigs
0
levels
51
player clans
1
exits
0
world originality
All Original
crawl delay
-1
classes
5
player cities
1
training system
Skill
dbsize
0
multiplaying
Restricted
helpfiles
400
pay to play
0
resets
0
skills
44
mudprogs
0
player guilds
1