mu*index
reading
plain text
theme

Mygame

Unclaimed — everything here was measured. Claim this game

game.shadow-beach.com 4000answering since 26 Oct 2026

First seen on 26 Oct 2026, in a public announcement.

no count

no current count, and nothing here says why

Connect screen

read as text
==============================================================
 Welcome to Shadow Beach, version 6.0.0!

 If you have an existing account, connect to it by typing:
      connect <username> <password>
 To connect directly to a character, type:
      connect <username>/<character> <password>
   or conchar <username> <character> <password>
 If you need to create an account, type (without the <>'s):
      create <username> <password>
 Shadow Beach is for adults (18+). You will be shown the terms and asked to agree.
 Open playtest: characters and progress made now are wiped at launch.

 If you need spaces in your password or in an existing character name, enclose it in quotes.
 Enter help for more info. look will re-show this screen.
==============================================================
as sent by the server 92×17 16-colour SGR captured

Connections by hour

Busiest Monday 16:00–16:59. 103 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 7 16:0016 –
Tue0 5 02:0015 –
Wed0 5 18:0014 –
Thu0 4 02:0012 –
Fri0 5 20:0012 –
Sat0 4 04:0016 –
Sun0 3 22:0018 –

How many, over time

Typically 1 on, peaking at 7, over 11 of 11 days. Down about 85% from the start of the range to the end.

days in UTC · 27 Oct 2026 – 6 Nov 2026

27 Oct 2026 — 2 on average, 0–5 across 8 probes28 Oct 2026 — 2 on average, 1–6 across 12 probes29 Oct 2026 — 2 on average, 1–5 across 12 probes30 Oct 2026 — 2 on average, 0–5 across 8 probes31 Oct 2026 — 1 on average, 0–3 across 6 probes1 Nov 2026 — 2 on average, 0–7 across 8 probes2 Nov 2026 — 1 on average, 0–5 across 8 probes3 Nov 2026 — 0 players, every one of 4 probes4 Nov 2026 — 0 on average, 0–1 across 4 probes5 Nov 2026 — 0 players, every one of 4 probes6 Nov 2026 — 1 on average, 0–2 across 4 probes
7 at the top 11 of 11 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 27 Oct–2 Nov: typically 2, peak 7, 7 days counted
  • 3 Nov–6 Nov: typically 0, peak 2, 4 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 12 days we have measured. No day we measured was unreachable. 78 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 9 Aug – 25 Oct: 78 days not measured

What changed

  1. 26 Oct 2026 endpoint recorded as game.shadow-beach.com 4000 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
GMCP – silent ◇ claimed
MCP – silent ✕ denied
MSDP – silent ◇ claimed
MSP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

name
Mygame
family
Evennia
website
https://shadow-beach.com
subgenre
None
objects
0
races
0
pay for perks
0
exits
0
resets
0
port
4000
genre
None
areas
0
rooms
0
skills
0
hiring builders
0
extra descriptions
0
adult material
0
player clans
0
multiplaying
None
training system
None
crawl delay
-1
status
Open Beta
helpfiles
0
classes
0
xterm true colors
0
hiring coders
0
mudprogs
0
codebase
Evennia
minimum age
0
gamesystem
Custom
mobiles
0
levels
0
pay to play
0
dbsize
0
mudtrigs
0
newbie friendly
0
player guilds
0
quest system
None
multiclassing
0
player crafting
0
playerkilling
None
world originality
All Original
player cities
0
equipment system
None
roleplaying
None