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MUME - Multi-Users in Middle-earth

Unclaimed — everything here was measured. Claim this game

mume.org 4242answering since 31 Jul 2026

14 connected

declared

Connect screen

read as text
                               ***  MUME IX  ***

                              In progress at FIRE
                      (Free Internet Roleplay Experiences)
                       Hosted at HEIG-VD (www.heig-vd.ch)

              Adapted from J.R.R. Tolkien's Middle-earth world and
                    maintained by CryHavoc, Manwe, and Nada.

              Original code DikuMUD I (help credits), created by:
        S. Hammer, T. Madsen, K. Nyboe, M. Seifert, and H.H. Staerfeldt.

If you have never played MUME before, type NEW to create a new character,
or ? for help.

By what name do you wish to be known?
as sent by the server 73×17 no colour captured

Connections by hour

Busiest Monday and Sunday 16:00–23:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon13 35 19:00
Tue11 29 22:00
Wed12 28 19:00
Thu11 32 19:00
Fri13 33 14:00
Sat10 38 20:00
Sun14 33 21:00

How many, over time

Typically 20 on, peaking at 41, over 16 of 30 days. Steady across the range.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 35 on average, 32–38 across 2 probes16 Aug 2026 — 24 on average, 9–32 across 12 probes17 Aug 2026 — 17 on average, 9–27 across 11 probes18 Aug 2026 — 17 on average, 11–28 across 12 probes19 Aug 2026 — 17 on average, 11–25 across 12 probes20 Aug 2026 — 21 on average, 11–32 across 12 probes21 Aug 2026 — 18 on average, 10–26 across 12 probes22 Aug 2026 — 23 on average, 15–33 across 12 probes23 Aug 2026 — 25 on average, 17–41 across 12 probes24 Aug 2026 — 20 on average, 12–29 across 12 probes25 Aug 2026 — 19 on average, 14–28 across 12 probes26 Aug 2026 — 19 on average, 11–32 across 12 probes27 Aug 2026 — 19 on average, 15–26 across 12 probes28 Aug 2026 — 19 on average, 10–26 across 12 probes29 Aug 2026 — 21 on average, 12–28 across 11 probes30 Aug 2026 — 23 on average, 18–28 across 12 probes
41 at the top 16 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 18, peak 38, 7 days counted
  • 22 Aug–28 Aug: typically 19, peak 41, 7 days counted
  • 29 Aug–30 Aug: typically 23, peak 28, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 10 Sep 2026 GAME DAY changed from 13 to 18 (mssp)
  2. 10 Sep 2026 GAME HOUR changed from 11 to 12 (mssp)
  3. 10 Sep 2026 GAME DAY changed from 8 to 13 (mssp)
  4. 10 Sep 2026 PLAYERS WAR changed from 108 to 109 (mssp)
  5. 10 Sep 2026 GAME DAY changed from 3 to 8 (mssp)
  6. 10 Sep 2026 GAME HOUR changed from 10 to 11 (mssp)
  7. 10 Sep 2026 GAME MONTH changed from Wedmath to Halimath (mssp)
  8. 10 Sep 2026 PLAYERS WAR changed from 109 to 108 (mssp)
  9. 9 Sep 2026 PLAYERS WAR changed from 110 to 109 (mssp)
  10. 9 Sep 2026 GAME HOUR changed from 9 to 10 (mssp)
  11. 9 Sep 2026 GAME MONTH changed from Afterlithe to Wedmath (mssp)
  12. 9 Sep 2026 GAME MONTH changed from Forelithe to Afterlithe (mssp)
  13. 6 Sep 2026 GAME YEAR changed from 2850 to 2851 (mssp)
  14. 1 Sep 2026 GAME YEAR changed from 3027 to 2850 (mssp)
  15. 1 Sep 2026 CODEBASE changed from MUME IX 4288d770 to MUME IX f4b9364a (mssp)
  16. 30 Aug 2026 CODEBASE changed from MUME IX 142618fe to MUME IX 4288d770 (mssp)
  17. 28 Aug 2026 GAME YEAR changed from 3026 to 3027 (mssp)
  18. 17 Aug 2026 CODEBASE changed from MUME IX ad3e7206 to MUME IX 142618fe (mssp)
  19. 31 Jul 2026 endpoint recorded as mume.org 4242 (handshake)

Capabilities

None of the 13 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
CHARSET – silent ◇ claimed
GMCP – silent ◇ claimed
MCP – silent ✕ denied
MSDP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ◇ claimed
XTERM 256 COLORS – silent ◇ claimed

Declared by the game

crawl delay
-1
hostname
mume.org
websocket
wss://mume.org/ws-play/
gamesystem
Custom
discord
https://discord.gg/XkZN55am9a
ip
193.134.218.98
port
4242
codebase
MUME IX f4b9364a
players war
109
name
MUME - Multi-Users in Middle-earth
charset
UTF-8
areas
282
objects
1488
created
1991
pay to play
0
genre
Fantasy
helpfiles
603
races
21
xterm true colors
1
levels
100
language
English
ssl
4242
family
DikuMUD
icon
https://mume.org/Icons/gandalf_200.jpg
location
Switzerland
game year
2851
game month
Halimath
pay for perks
0
game hour
12
mobiles
1533
skills
112
status
Live
classes
5
hiring coders
0
hiring builders
1
website
https://mume.org
gameplay
Player versus Player
rooms
30227
subgenre
Tolkien
game day
18