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MORTAL REALMS [unclaimed]
telnet game.mortalrealms.com 4321

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 128 hours across the week have
no measurement yet. 40 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (31 Aug 2024 – 30 Aug 2025, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 28 days we have measured. No day we measured was
unreachable. 48 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  13 Jun – 30 Jul: 48 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Mortal Realms  (declared, 3w)
  codebase   Merc  (measured, 9m)

Connect screen
  [connect screen: 32 lines, text only]

  
  
                ==
               = =             Mortal  Realms                     =
              = =  =                                              =
             = ====                =======                       =
            = =  =               ========/==                  =  =
            = ===               ========/====                 ====
            === =  =           ===        =====            =   ===
            = =====          ====  -.  .-  === =          =  ===  =
             = = ==   ==    == ==    /     ==== ==   = ===  = =  =
            === = ==   ======= ===         === = = ====  ===== =
             == == ====== = = == == |--|  == ==== ==  == ==== =
              === ===== == ========        ========= ====== ====
               = === =======__--\         / --__ ===== =======
                  = == =_-\  \                 /--__==== = =
       \ \ \        __-- \                          --__        / / /
        \ \ \ _    - \                               /  --___  / / /
       \     //__-/          /                \              |\     /
   .     __  /            ///                  \\\           \   -'
  . . .        ..      . . //  . .          .  \     . .            .  .
  .  ...  .  . . . .  .  . / . .. .. .  . .. . \ . .. . .  .  . --.   ... . .
   ..    .  .    .. .   . .|. . . .  . .   .  .|.   .  .. ...... . . ..  . .  ..
             1990    DIKU 1.0  Sebastian Hammer, Michael Seifert, Tom Madsen,
                               Hans Henrik Staerfeldt, Katja Nyboe
      01 Aug 1993    Merc 2.1  Furey, Hatchet, Kahn
      11 Nov 1993   MrMud 1.4  Created by David Bills and Dug Michael
                               Additional coding by John Till, Ken Goetz,
                               Martin Gallwey, and Michael Shoemaker.
  
              (New characters should enter 'NEW' as their name)
  Who art thou:

What changed
  2026-07-31  endpoint recorded as game.mortalrealms.com 4321 (handshake)