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MIDGARD [unclaimed]
telnet midgardmud.de 4711

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://midgardmud.de  (declared, 2h)
  CONTACT    [email protected]  (declared, 2h)

When people are on (UTC)
Busiest Friday and Saturday mornings, 07:00–07:59. 110 hours across the week
have no measurement yet.

  Mon — peak 1 at 11:00, nobody on 03:00–03:59, 15 hours not measured
  Tue — peak 1 at 09:00, nobody on 03:00–03:59, 15 hours not measured
  Wed — peak 1 at 17:00, nobody on 05:00–05:59, 19 hours not measured
  Thu — peak 2 at 13:00, nobody on 03:00–03:59, 16 hours not measured
  Fri — peak 1 at 07:00, nobody on 01:00–01:59, 15 hours not measured
  Sat — peak 2 at 19:00, nobody on 01:00–01:59, 14 hours not measured
  Sun — measured at zero all day, nobody on 03:00–03:59, 16 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Typically 0 on, peaking at 2, over 13 of 90 days. Down about 73% from the start
of the range to the end.

  2 Jun–8 Jun: not measured
  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: not measured
  18 Aug–24 Aug: typically 0, peak 2, 7 days counted
  25 Aug–30 Aug: typically 0, peak 1, 6 days counted

  earlier: ?from=2026-03-04&to=2026-06-01&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 13 days we have measured. No day we measured was
unreachable. 77 days predate anything we measured.

  2 Jun – 17 Aug: 77 days not measured

Capabilities (0 of 15 disagree)
  EOR        measured: yes     declared: -
  MSSP       measured: yes     declared: -
  ANSI       measured: -       declared: yes
  CHARSET    measured: -       declared: yes
  GMCP       measured: -       declared: yes
  MCCP       measured: -       declared: NO
  MCP        measured: -       declared: NO
  MSP        measured: -       declared: NO
  MXP        measured: -       declared: NO
  PUEBLO     measured: -       declared: NO
  TLS        measured: -       declared: yes
  UTF-8      measured: -       declared: yes
  VT100      measured: -       declared: yes
  XTERM 256 COLORS measured: -       declared: NO
  ZMP        measured: -       declared: NO

Declared by the game
  hiring builders 1  (declared, 2h)
  crawl delay 1  (declared, 2h)
  multiplaying Restricted  (declared, 2h)
  family     LPMud  (declared, 2h)
  location   Germany  (declared, 2h)
  newbie friendly 1  (declared, 2h)
  races      1  (declared, 2h)
  port       4711	4712	4711  (declared, 2h)
  hostname   Debian-1211-bookworm-amd64-base.unknown  (declared, 2h)
  contact    [email protected]  (declared, 2h)
  genre      History  (declared, 2h)
  roleplaying Accepted  (declared, 2h)
  helpfiles  N/A  (declared, 2h)
  rooms      80  (declared, 2h)
  family-notes Descendant of Nightfall, uses LDMud-3.6.x  (declared, 2h)
  website    https://midgardmud.de  (declared, 2h)
  areas      1  (declared, 2h)
  mudtrigs-notes doesn't apply, LDMud  (declared, 2h)
  playerkilling-notes playerkilling is limited to specific rooms  (declared, 2h)
  equipment system Both  (declared, 2h)
  mobiles-notes NPCs can be cloned, so there can be thousands  (declared, 2h)
  codebase-notes based on the NordLand, MorgenGrauen and SilberLand mudlib, driver is LDMud-3.6.x from https://www.ldmud.eu/  (declared, 2h)
  quest-notes We have about 9 quests and the world is constantly expanding with new adventures.  (declared, 2h)
  objects    200  (declared, 2h)
  ip         94.130.89.183  (declared, 2h)
  multiclassing 0  (declared, 2h)
  created    2021  (declared, 2h)
  quest system Integrated  (declared, 2h)
  multiplaying-notes for combat and quests only 2 characters may be active  (declared, 2h)
  charset    UTF-8  (declared, 2h)
  playerkilling Restricted  (declared, 2h)
  levels     75  (declared, 2h)
  resets-notes doesn't apply, LDMud  (declared, 2h)
  world originality All Original  (declared, 2h)
  language   German  (declared, 11d)
  classes    1  (declared, 2h)
  skills     14  (declared, 2h)
  pay to play 0  (declared, 2h)
  skills-notes each class/guild and race has its own set of skills  (declared, 2h)
  pay for perks 0  (declared, 2h)
  races-notes some additional for non player characters  (declared, 2h)
  port-notes player port is 4711, SSL port is 4712  (declared, 2h)
  mobiles    30  (declared, 2h)
  gameplay   Adventure  (declared, 2h)
  intermud   IM2-Zebedee  (declared, 2h)
  hiring coders 1  (declared, 2h)
  mudprogs-notes doesn't apply, LDMud  (declared, 2h)
  helpfiles-notes each basic command, and hundreds of other docs  (declared, 2h)
  status     Live  (declared, 2h)
  ssl        4712  (declared, 2h)
  minimum age 6  (declared, 2h)
  subgenre   Viking, Norse Mythology  (declared, 2h)
  objects-notes objects can be cloned, so there can be thousands  (declared, 2h)
  gamesystem Custom  (declared, 2h)
  training system Both  (declared, 2h)
  status-notes live and running  (declared, 2h)
  codebase   Midgard-0.0.1  (declared, 2h)
  name       Midgard  (declared, 2h)
  description Midgard is a free-to-play text-based MMORPG (MUD) set in a richly crafted Norse Viking world inspired by the Edda and ancient sagas. Set around 867 AD, you begin as a nameless Viking or shield maiden in Haithabu and forge your own legendary saga through exploration, combat, and choices that shape your destiny. The gods are real here: Odin tests the seekers, Thor honors the steadfast, and Loki laughs at those who think they are in control. Roam freely through forests, coastlines, mead halls, and sacred groves in a constantly expanding open world. Fight mythic creatures, survive defeats, return stronger. There are no arrows pointing the way, no checklists - only the path you choose and the legend you write. The longships await. The wind smells of salt and fate. What will the skalds sing of you?  (declared, 2h)

Connect screen
  [connect screen: 52 lines, text only]

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  ║  Willkommen in Midgard — Welt der nordischen Sagen & Mythen!               ║
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  ║  Einloggen     Gib Deinen Charakternamen ein.                              ║
  ║  Neuer Held    Tipp neu und folge den Anweisungen.                         ║
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  ║  Discord: discord.gg/4B65fYDKRr                                            ║
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  Name: (tipp neu für neuen Spieler)

What changed
  2026-08-19  LANGUAGE recorded as German (staff)
  2026-08-18  endpoint recorded as midgardmud.de 4711 (handshake)