MEDITERRANEAN NIGHTS [unclaimed]
telnet galaxy.silvren.com 8888
Players now: 0 (measured, 40m)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Thursday mornings, 05:00–05:59. 111 hours across the week have no
measurement yet.
Mon — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
Tue — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
Wed — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
Thu — peak 1 at 05:00, nobody on 01:00–01:59, 15 hours not measured
Fri — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
Sat — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
Sun — measured at zero all day, nobody on 01:00–01:59, 16 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 0 on, peaking at 1, over 24 of 90 days. Steady across the range.
13 Jun–19 Jun: not measured
20 Jun–26 Jun: not measured
27 Jun–3 Jul: not measured
4 Jul–10 Jul: not measured
11 Jul–17 Jul: not measured
18 Jul–24 Jul: not measured
25 Jul–31 Jul: not measured
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
22 Aug–28 Aug: typically 0, peak 0, 7 days counted
29 Aug–4 Sep: typically 0, peak 1, 7 days counted
5 Sep–10 Sep: typically 0, peak 0, 6 days counted
earlier: ?from=2026-03-15&to=2026-06-12&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.
13 Jun – 17 Aug: 66 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
codebase RhostMUSH Alpha 4.0.0RL(A).p3 (measured, 40m)
Connect screen
[connect screen: 35 lines, text only]
----------------------------------------------------------------------------
/\
* * < > * * * * * * * * * *
* * * | | * * * * * * *
* * * | | * * * * * * * *
* * |__| * * * * * * *
---------|\/|------------------------------------> * * *
< |/\| -------------------------> * * *
---------|--|------------------------------------> * * * * * *
* * | | * * * *
* * | | Monaco: Mediterranean Nights * * * * * *
* * * | | * * * * * * * *
* * < >* * * * * * * * * * *
* * \/ * * * * * * * * *
"Mediterranean Nights" uses the Storyteller(tm) game system. All
terms used in conjunction with this system are copyright and used with
express permission of White Wolf. Reproduction of any of the text files
containing game mechanics without permission of White Wolf is strictly
prohibited.
(White Wolf Game Studio, nor the Management, does not assume
responsibility for the contents of this MUX)
Be warned, this MUX deals with adult themes. Your consent is implied when
you connect. This does not mean that unpleasent behaviour is condoned, but
it is an unavoidable plot device that is used in storytelling situations.
----------------------------------------------------------------------------
"connect <name> <password>" connects you to an existing character.
"Create <name> <Password>" creates a player for this Mux.
"connect guest guest" connects you to a guest character to look around.
"WHO" tells you who is logged in to the game (case sensitive).
"QUIT" exits the game and saves your character.
"news" informs you about recent program changes and items of interest.
"help" gives help on the commands, "help commands" for a list
----------------------------------------------------------------------------
What changed
2026-08-18 endpoint recorded as galaxy.silvren.com 8888 (handshake)