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Mediterranean Nights

Unclaimed — everything here was measured. Claim this game

galaxy.silvren.com 8888answering since 18 Aug 2026

no count

no current count, and nothing here says why

Connect screen

read as text
----------------------------------------------------------------------------
             /\
 *  *       <  > *    *      *      *      *       *    *   *    *     *
   *   *  * |  |   *      *       *    *        *      *      *
 *   *   *  |  | *    *       *     *       *        *       *      *
   *   *    |__|   *         *          *         *      *       *     *
   ---------|\/|------------------------------------> *       *      *
 <          |/\|             ------------------------->  *     *   *
   ---------|--|------------------------------------> *    *   *   *  *    *
  *  *      |  |                               *     *        *      *
    *   *   |  |  Monaco: Mediterranean Nights  *    *    *     *     *   *
 *   *  *   |  | *       *         *      *        *        *      *     *
   *   *    <  >*   *      *     *      *  * *         *     * *      *
 *   *       \/   *     *     *      *          *    *     *       *     *

 "Mediterranean Nights" uses the Storyteller(tm) game system.  All
 terms used in conjunction with this system are copyright and used with
 express permission of White Wolf.  Reproduction of any of the text files
 containing game mechanics without permission of White Wolf is strictly
 prohibited.

        (White Wolf Game Studio, nor the Management, does not assume
               responsibility for the contents of this MUX)
 Be warned, this MUX deals with adult themes.  Your consent is implied when
 you connect.  This does not mean that unpleasent behaviour is condoned, but
 it is an unavoidable plot device that is used in storytelling situations.
----------------------------------------------------------------------------
  "connect <name> <password>" connects you to an existing character.
  "Create <name> <Password>" creates a player for this Mux.
  "connect guest guest" connects you to a guest character to look around.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.
  "news" informs you about recent program changes and items of interest.
  "help" gives help on the commands, "help commands" for a list
----------------------------------------------------------------------------
as sent by the server 76×35 no colour captured

Connections by hour

Busiest Thursday mornings, 05:00–05:59. 111 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 01:0016
Tue0 0 01:0016
Wed0 0 01:0016
Thu0 1 05:0015
Fri0 0 01:0016
Sat0 0 01:0016
Sun0 0 01:0016

How many, over time

Typically 0 on, peaking at 0, over 13 of 30 days. Steady across the range.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — 0 players, every one of 1 probe19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 players, every one of 4 probes22 Aug 2026 — 0 players, every one of 4 probes23 Aug 2026 — 0 players, every one of 4 probes24 Aug 2026 — 0 players, every one of 4 probes25 Aug 2026 — 0 players, every one of 4 probes26 Aug 2026 — 0 players, every one of 4 probes27 Aug 2026 — 0 players, every one of 4 probes28 Aug 2026 — 0 players, every one of 4 probes29 Aug 2026 — 0 players, every one of 4 probes30 Aug 2026 — 0 players, every one of 4 probes
0 at the top 13 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
  • 22 Aug–28 Aug: typically 0, peak 0, 7 days counted
  • 29 Aug–30 Aug: typically 0, peak 0, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 24 days we have measured. No day we measured was unreachable. 66 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 17 Aug: 66 days not measured

What changed

  1. 18 Aug 2026 endpoint recorded as galaxy.silvren.com 8888 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
RhostMUSH Alpha 4.0.0RL(A).p3