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Marvel Untold

Unclaimed — everything here was measured. Claim this game

mo.mushpark.com 2012answering since 31 Jul 2026

1 connected

measured

Connect screen

read as text
( mo.mushpark.com:2012)
==============================================================================
                   _____                            .__
                  /     \ _____ __________  __ ____ |  |
                 /  \ /  \\__  \\_  __ \  \/ // __ \|  |
                /    Y    \/ __ \|  | \/\   /\  ___/|  |__
                \____|__  (____  /__|    \_/  \___  >____/
                        \/     \/                 \/
           _________ .__                              __  .__
           \_   ___ \|__| ____   ____   _____ _____ _/  |_|__| ____
           /    \  \/|  |/    \_/ __ \ /     \\__  \\   __\  |/ ___\
           \     \___|  |   |  \  ___/|  Y Y  \/ __ \|  | |  \  \___
            \______  /__|___|  /\___  >__|_|  (____  /__| |__|\___  >
                   \/        \/     \/      \/     \/             \/
              ____ ___      .__
             |    |   \____ |__|__  __ ___________  ______ ____
             |    |   /    \|  \  \/ // __ \_  __ \/  ___// __ \
             |    |  /   |  \  |\   /\  ___/|  | \/\___ \\  ___/
             |______/|___|  /__| \_/  \___  >__|  /____  >\___  >
                          \/              \/           \/     \/

                     <<<<< ALPHA TESTING & CREATION >>>>>

==============================================================================
*This game is in no way affiliated with or presented by Marvel Enterprises Inc
It stands as a fan-run not for profit game and in no way claims ownership of
any material found within.
------------------------------------------------------------------------------

  "create <name> <password>" creates a character bit. Check the +roster before
  creating a Feature Character. This command is best for Original Characters.

  "connect <name> <password>" connects you to an existing character.
  "connect guest" connects you as a guest.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.
  "NEWS" informs you about recent program changes and items of interest.
  "help" gives help on the commands, "help commands" for a list.
------------------------------------------------------------------------------
as sent by the server 78×40 no colour captured

Connections by hour

Busiest Wednesday and Sunday mornings, 05:00–05:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 1 00:00
Tue1 1 00:00
Wed1 2 05:00
Thu1 2 14:00
Fri1 2 13:00
Sat1 2 17:00
Sun1 2 01:00

How many, over time

Typically 1 on, peaking at 2, over 27 of 30 days. Up about 13% from the start of the range to the end.

days in UTC · 12 Aug 2026 – 10 Sep 2026

12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 1 player, every one of 2 probes16 Aug 2026 — 1 player, every one of 12 probes17 Aug 2026 — 1 player, every one of 11 probes18 Aug 2026 — 1 on average, 1–2 across 12 probes19 Aug 2026 — 1 player, every one of 12 probes20 Aug 2026 — 1 player, every one of 12 probes21 Aug 2026 — 1 player, every one of 12 probes22 Aug 2026 — 1 player, every one of 12 probes23 Aug 2026 — 1 player, every one of 12 probes24 Aug 2026 — 1 player, every one of 12 probes25 Aug 2026 — 1 player, every one of 12 probes26 Aug 2026 — 1 on average, 1–2 across 12 probes27 Aug 2026 — 1 player, every one of 12 probes28 Aug 2026 — 1 on average, 1–2 across 12 probes29 Aug 2026 — 2 players, every one of 12 probes30 Aug 2026 — 1 on average, 1–2 across 12 probes31 Aug 2026 — 1 player, every one of 12 probes1 Sep 2026 — 1 on average, 1–2 across 12 probes2 Sep 2026 — 1 on average, 1–2 across 12 probes3 Sep 2026 — 1 on average, 1–2 across 12 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 1 player, every one of 12 probes8 Sep 2026 — 1 on average, 1–2 across 12 probes9 Sep 2026 — 1 player, every one of 12 probes10 Sep 2026 — 1 player, every one of 3 probes
2 at the top 27 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 1, peak 2, 4 days counted, 3 days not measured
  • 19 Aug–25 Aug: typically 1, peak 1, 7 days counted
  • 26 Aug–1 Sep: typically 1, peak 2, 7 days counted
  • 2 Sep–8 Sep: typically 1, peak 2, 7 days counted
  • 9 Sep–10 Sep: typically 1, peak 1, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as mo.mushpark.com 2012 (handshake)

Capabilities

None of the 3 disagree.
capability measured declared age
CHARSET ● offered – silent
UTF-8 ● offered – silent
MSSP ✕ absent – silent

Declared by the game

charset
utf-8
codebase
MUX 2.13.0.0-MP MPARK-ST
name
Marvel Untold