MARVEL UNTOLD [unclaimed]
telnet mo.mushpark.com 2012
Players now: 1 (measured, 1h)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Wednesday and Sunday mornings, 05:00–05:59.
Mon — peak 1 at 00:00
Tue — peak 1 at 00:00
Wed — peak 2 at 05:00
Thu — peak 2 at 14:00
Fri — peak 2 at 13:00
Sat — peak 2 at 17:00
Sun — peak 2 at 01:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 1 on, peaking at 2, over 27 of 90 days. Up about 13% from the start of
the range to the end.
13 Jun–19 Jun: not measured
20 Jun–26 Jun: not measured
27 Jun–3 Jul: not measured
4 Jul–10 Jul: not measured
11 Jul–17 Jul: not measured
18 Jul–24 Jul: not measured
25 Jul–31 Jul: not measured
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 1, peak 2, 7 days counted
22 Aug–28 Aug: typically 1, peak 2, 7 days counted
29 Aug–4 Sep: typically 1, peak 2, 7 days counted
5 Sep–10 Sep: typically 1, peak 2, 6 days counted
earlier: ?from=2026-03-15&to=2026-06-12&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 27 days we have measured. No day we measured was
unreachable. 63 days predate anything we measured.
13 Jun – 14 Aug: 63 days not measured
Capabilities (0 of 3 disagree)
CHARSET measured: yes declared: -
UTF-8 measured: yes declared: -
MSSP measured: NO declared: -
Declared by the game
charset utf-8 (measured, 1h)
codebase MUX 2.13.0.0-MP MPARK-ST (measured, 1h)
name Marvel Untold (declared, 3w)
Connect screen
[connect screen: 40 lines, text only]
( mo.mushpark.com:2012)
==============================================================================
_____ .__
/ \ _____ __________ __ ____ | |
/ \ / \\__ \\_ __ \ \/ // __ \| |
/ Y \/ __ \| | \/\ /\ ___/| |__
\____|__ (____ /__| \_/ \___ >____/
\/ \/ \/
_________ .__ __ .__
\_ ___ \|__| ____ ____ _____ _____ _/ |_|__| ____
/ \ \/| |/ \_/ __ \ / \\__ \\ __\ |/ ___\
\ \___| | | \ ___/| Y Y \/ __ \| | | \ \___
\______ /__|___| /\___ >__|_| (____ /__| |__|\___ >
\/ \/ \/ \/ \/ \/
____ ___ .__
| | \____ |__|__ __ ___________ ______ ____
| | / \| \ \/ // __ \_ __ \/ ___// __ \
| | / | \ |\ /\ ___/| | \/\___ \\ ___/
|______/|___| /__| \_/ \___ >__| /____ >\___ >
\/ \/ \/ \/
<<<<< ALPHA TESTING & CREATION >>>>>
==============================================================================
*This game is in no way affiliated with or presented by Marvel Enterprises Inc
It stands as a fan-run not for profit game and in no way claims ownership of
any material found within.
------------------------------------------------------------------------------
"create <name> <password>" creates a character bit. Check the +roster before
creating a Feature Character. This command is best for Original Characters.
"connect <name> <password>" connects you to an existing character.
"connect guest" connects you as a guest.
"WHO" tells you who is logged in to the game (case sensitive).
"QUIT" exits the game and saves your character.
"NEWS" informs you about recent program changes and items of interest.
"help" gives help on the commands, "help commands" for a list.
------------------------------------------------------------------------------
What changed
2026-07-31 endpoint recorded as mo.mushpark.com 2012 (handshake)