LOST IN TIME [unclaimed]
telnet lit.klfree.cz 7680
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Measured every hour and nobody has been on in any of them. 84 hours across the
week have no measurement yet. 4 hours across the week answered but produced no
count.
Mon — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured
Tue — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured
Wed — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured
Thu — measured at zero all day, nobody on 16:00–18:59, 12 hours not measured,
2 hours probed but uncountable
Fri — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured,
2 hours probed but uncountable
Sat — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured
Sun — measured at zero all day, nobody on 04:00–06:59, 12 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (28 Jul 2026 – 25 Oct 2026, UTC)
Typically 0 on, peaking at 0, over 71 of 90 days. Steady across the range.
28 Jul–3 Aug: not measured
4 Aug–10 Aug: not measured
11 Aug–17 Aug: typically 0, peak 0, 2 days counted, 1 day probed without a
count, 4 days not measured
18 Aug–24 Aug: typically 0, peak 0, 7 days counted
25 Aug–31 Aug: typically 0, peak 0, 7 days counted
1 Sep–7 Sep: typically 0, peak 0, 7 days counted
8 Sep–14 Sep: typically 0, peak 0, 7 days counted
15 Sep–21 Sep: typically 0, peak 0, 7 days counted
22 Sep–28 Sep: typically 0, peak 0, 7 days counted
29 Sep–5 Oct: typically 0, peak 0, 7 days counted
6 Oct–12 Oct: typically 0, peak 0, 7 days counted
13 Oct–19 Oct: typically 0, peak 0, 7 days counted
20 Oct–25 Oct: typically 0, peak 0, 6 days counted
earlier: ?from=2026-04-29&to=2026-07-27&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 72 days we have measured. No day we measured was
unreachable. 18 days predate anything we measured.
28 Jul – 14 Aug: 18 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Lost in Time (declared, 2mo, stale)
language English (declared, 9w)
Connect screen
[connect screen: 44 lines, text only]
/T /I
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~(_/ . / _ ` .-<_
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Neo "-,. l I/ \_ __{--->._(==.
LOST IN TIME //( \ < ~"~" //
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.^. / /\ " }__ //===- `
/ / ' ' "-.,__ {---(==-
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/ . . . : | :! \\
(_/ / | | j-" ~^
~-<_(_.^-~"
This MUD was originally based on Nightmare IV
Copyright (c) 1992-1996 George Reese.
Admin(s) e-mail: [email protected], [email protected]
Note: if you want just to look around, login as 'guest'.
Driver: MudOS v22.2a31 Mudlib: Nightmare IVr4-6/
There is an account system. If you have no account, type 'new' to get
one or type 'guest' to look around as a guest.
What is your account name?
What changed
2026-08-19 LANGUAGE recorded as English (staff)
2026-07-31 endpoint recorded as lit.klfree.cz 7680 (handshake)