mu*index
reading
plain text
theme

Lost in Time

Unclaimed — everything here was measured. Claim this game

lit.klfree.cz 7680answering since 31 Jul 2026

no count

no current count, and nothing here says why

Connect screen

read as text
                  .:'                                  `:.
                 ::'                Neo                 `::
                :: :.           LOST IN TIME           .: ::
                 `:. `:.             .             .:'  .:'
                  `::. `::           !           ::' .::'
                      `::.`::.    .' ! `.    .::'.::'
                        `:.  `::::'':!:``::::'   ::'
                        :'*:::.  .:' ! `:.  .:::*`:
                       :: HHH::.   ` ! '   .::HHH ::
                      ::: `H TH::.  `!'  .::HT H' :::
                      ::..  `THHH:`:   :':HHHT'  ..::
                      `::      `T: `. .' :T'      ::'
                        `:. .   :         :   . .:'
                          `::'               `::'
                            :'  .`.  .  .'.  `:
                            :' ::.       .:: `:
                            :' `:::     :::' `:
                             `.  ``     ''  .'
                              :`...........':
                              ` :`.     .': '
                               `:  `"""'  :'

             This MUD was originally based on Nightmare IV
                Copyright (c) 1992-1996 George Reese.

         Admin(s) e-mail: [email protected], [email protected]
      Note: if you want just to look around, login as 'guest'.

         Driver: MudOS v22.2a31               Mudlib: Nightmare IVr4-6/

There is an account system. If you have no account, type 'new' to get
one or type 'guest' to look around as a guest.
What is your account name?
as sent by the server 79×33 no colour captured

Connections by hour

Measured every hour and nobody has been on in any of them. 128 hours across the week have no measurement yet. 4 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 04:0016 3
Tue0 0 03:0019
Wed0 0 04:0019
Thu0 0 04:0016
Fri0 0 04:0019
Sat0 0 04:0020
Sun0 0 04:0019 1

How many, over time

Typically 0 on, peaking at 0, over 26 of 30 days. Steady across the range.

days in UTC · 12 Aug 2026 – 10 Sep 2026

15 Aug 2026 — probed, no count could be read12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — probed, no count could be read16 Aug 2026 — 0 players, every one of 1 probe17 Aug 2026 — 0 players, every one of 4 probes18 Aug 2026 — 0 players, every one of 4 probes19 Aug 2026 — 0 players, every one of 4 probes20 Aug 2026 — 0 players, every one of 4 probes21 Aug 2026 — 0 players, every one of 3 probes22 Aug 2026 — 0 players, every one of 4 probes23 Aug 2026 — 0 players, every one of 4 probes24 Aug 2026 — 0 players, every one of 4 probes25 Aug 2026 — 0 players, every one of 4 probes26 Aug 2026 — 0 players, every one of 4 probes27 Aug 2026 — 0 players, every one of 4 probes28 Aug 2026 — 0 players, every one of 4 probes29 Aug 2026 — 0 players, every one of 4 probes30 Aug 2026 — 0 players, every one of 4 probes31 Aug 2026 — 0 players, every one of 4 probes1 Sep 2026 — 0 players, every one of 4 probes2 Sep 2026 — 0 players, every one of 4 probes3 Sep 2026 — 0 players, every one of 2 probes4 Sep 2026 — 0 players, every one of 4 probes5 Sep 2026 — 0 players, every one of 4 probes6 Sep 2026 — 0 players, every one of 4 probes7 Sep 2026 — 0 players, every one of 2 probes8 Sep 2026 — 0 players, every one of 2 probes9 Sep 2026 — 0 players, every one of 4 probes10 Sep 2026 — 0 players, every one of 1 probe
0 at the top 26 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 0, peak 0, 3 days counted, 1 day probed without a count, 3 days not measured
  • 19 Aug–25 Aug: typically 0, peak 0, 7 days counted
  • 26 Aug–1 Sep: typically 0, peak 0, 7 days counted
  • 2 Sep–8 Sep: typically 0, peak 0, 7 days counted
  • 9 Sep–10 Sep: typically 0, peak 0, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 19 Aug 2026 LANGUAGE recorded as English (staff)
  2. 31 Jul 2026 endpoint recorded as lit.klfree.cz 7680 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

name
Lost in Time
language
English