mu*index
reading
theme
LIBERATIONMUSH [unclaimed]
telnet game.liberationmush.site 2020

Players now: 45  (measured, 16m)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest every day, 13:00–23:59.

  Mon — peak 56 at 00:00
  Tue — peak 62 at 19:00
  Wed — peak 56 at 03:00
  Thu — peak 65 at 19:00
  Fri — peak 63 at 01:00
  Sat — peak 60 at 00:00
  Sun — peak 63 at 18:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (8 Jun 2026 – 5 Sep 2026, UTC)
Typically 48 on, peaking at 68, over 20 of 90 days. Down about 12% from the
start of the range to the end.

  8 Jun–14 Jun: not measured
  15 Jun–21 Jun: not measured
  22 Jun–28 Jun: not measured
  29 Jun–5 Jul: not measured
  6 Jul–12 Jul: not measured
  13 Jul–19 Jul: not measured
  20 Jul–26 Jul: not measured
  27 Jul–2 Aug: not measured
  3 Aug–9 Aug: not measured
  10 Aug–16 Aug: not measured
  17 Aug–23 Aug: typically 49, peak 65, 7 days counted
  24 Aug–30 Aug: typically 49, peak 68, 7 days counted
  31 Aug–5 Sep: typically 45, peak 65, 6 days counted

  earlier: ?from=2026-03-10&to=2026-06-07&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 20 days we have measured. No day we measured was
unreachable. 70 days predate anything we measured.

  8 Jun – 16 Aug: 70 days not measured

Capabilities (0 of 3 disagree)
  CHARSET    measured: yes     declared: -
  UTF-8      measured: yes     declared: -
  MSSP       measured: NO      declared: -

Declared by the game
  charset    utf-8  (measured, 16m)
  codebase   RhostMUSH 5.11.1  (measured, 16m)

Connect screen
  [connect screen: 28 lines, text only]

  
  
     __                      _.++._     _.+"+.                      _.++._
  .+"  `"._      _.+```+._.+'      `'.+'      '.     .+"".+```+._.+'      `'.+'
           `+._.'      _____ .____              '+.+'
              .____   +  ___++  _ \      ___   .______.               .__   __.
          __  +  _ \  | +_   | +_) +    /   \  +      + __    _____   +  \ +  +
   _     +  + | +_) + |  _+  |    /    /  ^  \ `++  ++`+  +  /  _  \  |   \+  |
  + +    |  | |  _ <  | +___ | +\ \   /  /_\  \  |  |  |  | +  + +  + |  . `  |
  | |    |  | | +_) + +_____++_+ \_\ /  _____  \ |  |  |  | |  + +  | |  +\   |
  | +    |  | +____/                /__/     \__\+__+  |  | +  `+'  + +__+ \__+
  | `+-+.+__+                                          +__+  \_____/
  +_____+
                Liberation MUSH: A World of Darkness 20th Anniversary
                        Edition-based Role Playing Environment
                       Set in Modern-Day Los Angeles California
  
      To create new character     ----------=>   create <player> <password>
  
                  PLEASE PUT NAMES WITH SPACES IN THEM  IN QUOTES!
  
      To continue old character   ----------=>   connect <player> <password>
  
  
      Portions of the materials are the copyrights and trademarks of Paradox
      Interactive AB, and are used with permission. All rights reserved.
      For more information please visit worldofdarkness.com. This is not an
      official World Of Darkness game.

What changed
  2026-09-02  CODEBASE changed from RhostMUSH 5.11.0 to RhostMUSH 5.11.1 (banner)
  2026-09-01  CODEBASE changed from RhostMUSH 5.10.0 to RhostMUSH 5.11.0 (banner)
  2026-08-29  CODEBASE changed from RhostMUSH 5.9.2 to RhostMUSH 5.10.0 (banner)
  2026-08-17  endpoint recorded as game.liberationmush.site 2020 (handshake)