_____ ____---___ ___---____
| | _____-----:::::::::::\ /:::::::::::-----_____
| | /::legendmud.org 9999::Y::www.legendmud.org:::\
| | /....________....______.|________..___....__.___\__
| | /....| ___ |../ __ || ___ || \..| | _ \
| |/......| |...||./ /..\_||| |...||.| \..||.| |.\ \
| Celebrating |__...| |..___.|| |__....| \.||.| |..| |
| our 31st| __| | | | ||| __| ||\ \|| | | | |
| |.year!.| |.....| |..| ||| |......||.\ |.| |..| |
| | _ | |___|| \ \_| ||| |___|| || \ | | |_/ MUD
| |____| |________| \______||________||__| \__||_______/ \
|___________| Implemented by | Lamia and Mertjai \
/ _____-----___ | ___-----___([email protected]) \
/__________-------- \|/ --------__________\
/ Y \
/ Based on DikuMUD, written by Katja Nyboe, Tom Madsen, Hans-Henrik \
/ Staerfeldt, Michael Siefert, and Sebastian Hammer \
|_________________________________ _________________________________|
'-------'
[1] Connect to a character [5] Read about LegendMUD's Premise
[2] Establish a new character [6] Unarchive a character
[3] Request the Newbie Guide
[4] List immortals online who can help [0] Exit
Enter your choice or the name of your character: <!-- Elements to support the Automapper --><!-- The
next element is used to define a room exit link that sendsthe exit direction to the MUD if the user
clicks on it --><!-- in addition to standard HTML Color specifications, you can usecolor attribute
names such as blink --><!-- the next elements deal with the MUD prompt -->
read as text
_____ ____---___ ___---____
| | _____-----:::::::::::\ /:::::::::::-----_____
| | /::legendmud.org 9999::Y::www.legendmud.org:::\
| | /....________....______.|________..___....__.___\__
| | /....| ___ |../ __ || ___ || \..| | _ \
| |/......| |...||./ /..\_||| |...||.| \..||.| |.\ \
| Celebrating |__...| |..___.|| |__....| \.||.| |..| |
| our 31st| __| | | | ||| __| ||\ \|| | | | |
| |.year!.| |.....| |..| ||| |......||.\ |.| |..| |
| | _ | |___|| \ \_| ||| |___|| || \ | | |_/ MUD
| |____| |________| \______||________||__| \__||_______/ \
|___________| Implemented by | Lamia and Mertjai \
/ _____-----___ | ___-----___([email protected]) \
/__________-------- \|/ --------__________\
/ Y \
/ Based on DikuMUD, written by Katja Nyboe, Tom Madsen, Hans-Henrik \
/ Staerfeldt, Michael Siefert, and Sebastian Hammer \
|_________________________________ _________________________________|
'-------'
[1] Connect to a character [5] Read about LegendMUD's Premise
[2] Establish a new character [6] Unarchive a character
[3] Request the Newbie Guide
[4] List immortals online who can help [0] Exit
Enter your choice or the name of your character: <!-- Elements to support the Automapper --><!-- The
next element is used to define a room exit link that sendsthe exit direction to the MUD if the user
clicks on it --><!-- in addition to standard HTML Color specifications, you can usecolor attribute
names such as blink --><!-- the next elements deal with the MUD prompt -->
as sent by the server·100×31·no colour·captured
Connections by hour
Busiest Thursday small hours, 00:00–01:59. 2 hours on Monday have no measurement yet.
times in UTC · 8-week rolling average
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Mon
Tue
Wed
Thu
Fri
Sat
Sun
counted, including a measured zero
probed, no count could be read
no measurement in that hour
read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day
quietest
busiest
at
not measured
no count
Mon
0
13
23:00
2
–
Tue
1
6
00:00
–
–
Wed
0
6
23:00
–
–
Thu
1
10
01:00
–
–
Fri
0
4
00:00
–
–
Sat
0
4
00:00
–
–
Sun
1
6
00:00
–
–
How many, over time
Typically 2 on, peaking at 22, over 28 of 365 days. Up about 18% from the start of the range to the end.
days in UTC · 13 Sep 2025 – 12 Sep 2026
01122
OctDecFebAprJunAug
22 at the top28 of 365 days counted
mean of the counts we read that day
lowest to highest count that day
probed, no count could be read
not measured — a break in the line
read as text
13 Sep–19 Sep: not measured
20 Sep–26 Sep: not measured
27 Sep–3 Oct: not measured
4 Oct–10 Oct: not measured
11 Oct–17 Oct: not measured
18 Oct–24 Oct: not measured
25 Oct–31 Oct: not measured
1 Nov–7 Nov: not measured
8 Nov–14 Nov: not measured
15 Nov–21 Nov: not measured
22 Nov–28 Nov: not measured
29 Nov–5 Dec: not measured
6 Dec–12 Dec: not measured
13 Dec–19 Dec: not measured
20 Dec–26 Dec: not measured
27 Dec–2 Jan: not measured
3 Jan–9 Jan: not measured
10 Jan–16 Jan: not measured
17 Jan–23 Jan: not measured
24 Jan–30 Jan: not measured
31 Jan–6 Feb: not measured
7 Feb–13 Feb: not measured
14 Feb–20 Feb: not measured
21 Feb–27 Feb: not measured
28 Feb–6 Mar: not measured
7 Mar–13 Mar: not measured
14 Mar–20 Mar: not measured
21 Mar–27 Mar: not measured
28 Mar–3 Apr: not measured
4 Apr–10 Apr: not measured
11 Apr–17 Apr: not measured
18 Apr–24 Apr: not measured
25 Apr–1 May: not measured
2 May–8 May: not measured
9 May–15 May: not measured
16 May–22 May: not measured
23 May–29 May: not measured
30 May–5 Jun: not measured
6 Jun–12 Jun: not measured
13 Jun–19 Jun: not measured
20 Jun–26 Jun: not measured
27 Jun–3 Jul: not measured
4 Jul–10 Jul: not measured
11 Jul–17 Jul: not measured
18 Jul–24 Jul: not measured
25 Jul–31 Jul: not measured
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 2, peak 22, 6 days counted, 1 day not measured
22 Aug–28 Aug: typically 3, peak 8, 7 days counted
29 Aug–4 Sep: typically 2, peak 12, 7 days counted
5 Sep–11 Sep: typically 3, peak 9, 7 days counted
12 Sep: typically 5, peak 5, 1 day counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 30 days we have measured. No day we measured was unreachable. 46 days predate anything we measured. 14 days went unmeasured — we were not watching.
90 days agotoday
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
reachable
degraded — answered, could not finish
unreachable
not measured
read as text
15 Jun – 30 Jul: 46 days not measured
1 Aug – 14 Aug: 14 days not measured
What changed
7 Sep 2026 ROOMS changed from 9992 to 9998 (mssp)
7 Sep 2026 OBJECTS changed from 10079 to 10454 (mssp)
7 Sep 2026 MOBILES changed from 6651 to 6658 (mssp)
7 Sep 2026 AREAS changed from 155 to 158 (mssp)
31 Aug 2026 MOBILES changed from 6647 to 6651 (mssp)
23 Aug 2026 capability.mssp.measured changed from false to true (handshake)
23 Aug 2026 capability.mssp.measured changed from true to false (handshake)
16 Aug 2026 SKILLS changed from 140 to 165 (mssp)
16 Aug 2026 OBJECTS changed from 10075 to 10079 (mssp)
31 Jul 2026 endpoint recorded as mud.legendmud.org 9999 (handshake)
31 Jul 2026 endpoint recorded as legendmud.org 9999 (handshake)