_____ ____---___ ___---____
| | _____-----:::::::::::\ /:::::::::::-----_____
| | /::legendmud.org 9999::Y::www.legendmud.org:::\
| | /....________....______.|________..___....__.___\__
| | /....| ___ |../ __ || ___ || \..| | _ \
| |/......| |...||./ /..\_||| |...||.| \..||.| |.\ \
| Celebrating |__...| |..___.|| |__....| \.||.| |..| |
| our 31st| __| | | | ||| __| ||\ \|| | | | |
| |.year!.| |.....| |..| ||| |......||.\ |.| |..| |
| | _ | |___|| \ \_| ||| |___|| || \ | | |_/ MUD
| |____| |________| \______||________||__| \__||_______/ \
|___________| Implemented by | Lamia and Mertjai \
/ _____-----___ | ___-----___([email protected]) \
/__________-------- \|/ --------__________\
/ Y \
/ Based on DikuMUD, written by Katja Nyboe, Tom Madsen, Hans-Henrik \
/ Staerfeldt, Michael Siefert, and Sebastian Hammer \
|_________________________________ _________________________________|
'-------'
[1] Connect to a character [5] Read about LegendMUD's Premise
[2] Establish a new character [6] Unarchive a character
[3] Request the Newbie Guide
[4] List immortals online who can help [0] Exit
Enter your choice or the name of your character: <!-- Elements to support the Automapper --><!-- The
next element is used to define a room exit link that sendsthe exit direction to the MUD if the user
clicks on it --><!-- in addition to standard HTML Color specifications, you can usecolor attribute
names such as blink --><!-- the next elements deal with the MUD prompt -->
read as text
_____ ____---___ ___---____
| | _____-----:::::::::::\ /:::::::::::-----_____
| | /::legendmud.org 9999::Y::www.legendmud.org:::\
| | /....________....______.|________..___....__.___\__
| | /....| ___ |../ __ || ___ || \..| | _ \
| |/......| |...||./ /..\_||| |...||.| \..||.| |.\ \
| Celebrating |__...| |..___.|| |__....| \.||.| |..| |
| our 31st| __| | | | ||| __| ||\ \|| | | | |
| |.year!.| |.....| |..| ||| |......||.\ |.| |..| |
| | _ | |___|| \ \_| ||| |___|| || \ | | |_/ MUD
| |____| |________| \______||________||__| \__||_______/ \
|___________| Implemented by | Lamia and Mertjai \
/ _____-----___ | ___-----___([email protected]) \
/__________-------- \|/ --------__________\
/ Y \
/ Based on DikuMUD, written by Katja Nyboe, Tom Madsen, Hans-Henrik \
/ Staerfeldt, Michael Siefert, and Sebastian Hammer \
|_________________________________ _________________________________|
'-------'
[1] Connect to a character [5] Read about LegendMUD's Premise
[2] Establish a new character [6] Unarchive a character
[3] Request the Newbie Guide
[4] List immortals online who can help [0] Exit
Enter your choice or the name of your character: <!-- Elements to support the Automapper --><!-- The
next element is used to define a room exit link that sendsthe exit direction to the MUD if the user
clicks on it --><!-- in addition to standard HTML Color specifications, you can usecolor attribute
names such as blink --><!-- the next elements deal with the MUD prompt -->
as sent by the server·100×31·no colour·captured
Connections by hour
Busiest Thursday small hours, 00:00–01:59. 3 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Mon
Tue
Wed
Thu
Fri
Sat
Sun
counted, including a measured zero
probed, no count could be read
no measurement in that hour
read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day
quietest
busiest
at
not measured
no count
Mon
0
13
23:00
2
–
Tue
1
6
00:00
–
–
Wed
0
6
23:00
–
–
Thu
1
10
01:00
–
–
Fri
0
4
00:00
–
–
Sat
0
4
00:00
1
–
Sun
1
6
00:00
–
–
How many, over time
Typically 2 on, peaking at 22, over 15 of 365 days. Up about 13% from the start of the range to the end.
days in UTC · 31 Aug 2025 – 30 Aug 2026
01122
SepNovJan 2026MarMayJul
22 at the top15 of 365 days counted
mean of the counts we read that day
lowest to highest count that day
probed, no count could be read
not measured — a break in the line
read as text
31 Aug–6 Sep: not measured
7 Sep–13 Sep: not measured
14 Sep–20 Sep: not measured
21 Sep–27 Sep: not measured
28 Sep–4 Oct: not measured
5 Oct–11 Oct: not measured
12 Oct–18 Oct: not measured
19 Oct–25 Oct: not measured
26 Oct–1 Nov: not measured
2 Nov–8 Nov: not measured
9 Nov–15 Nov: not measured
16 Nov–22 Nov: not measured
23 Nov–29 Nov: not measured
30 Nov–6 Dec: not measured
7 Dec–13 Dec: not measured
14 Dec–20 Dec: not measured
21 Dec–27 Dec: not measured
28 Dec–3 Jan: not measured
4 Jan–10 Jan: not measured
11 Jan–17 Jan: not measured
18 Jan–24 Jan: not measured
25 Jan–31 Jan: not measured
1 Feb–7 Feb: not measured
8 Feb–14 Feb: not measured
15 Feb–21 Feb: not measured
22 Feb–28 Feb: not measured
1 Mar–7 Mar: not measured
8 Mar–14 Mar: not measured
15 Mar–21 Mar: not measured
22 Mar–28 Mar: not measured
29 Mar–4 Apr: not measured
5 Apr–11 Apr: not measured
12 Apr–18 Apr: not measured
19 Apr–25 Apr: not measured
26 Apr–2 May: not measured
3 May–9 May: not measured
10 May–16 May: not measured
17 May–23 May: not measured
24 May–30 May: not measured
31 May–6 Jun: not measured
7 Jun–13 Jun: not measured
14 Jun–20 Jun: not measured
21 Jun–27 Jun: not measured
28 Jun–4 Jul: not measured
5 Jul–11 Jul: not measured
12 Jul–18 Jul: not measured
19 Jul–25 Jul: not measured
26 Jul–1 Aug: not measured
2 Aug–8 Aug: not measured
9 Aug–15 Aug: not measured
16 Aug–22 Aug: typically 2, peak 22, 7 days counted
23 Aug–29 Aug: typically 3, peak 8, 7 days counted
30 Aug: typically 4, peak 9, 1 day counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 28 days we have measured. No day we measured was unreachable. 48 days predate anything we measured. 14 days went unmeasured — we were not watching.
90 days agotoday
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
reachable
degraded — answered, could not finish
unreachable
not measured
read as text
13 Jun – 30 Jul: 48 days not measured
1 Aug – 14 Aug: 14 days not measured
What changed
7 Sep 2026 ROOMS changed from 9992 to 9998 (mssp)
7 Sep 2026 OBJECTS changed from 10079 to 10454 (mssp)
7 Sep 2026 MOBILES changed from 6651 to 6658 (mssp)
7 Sep 2026 AREAS changed from 155 to 158 (mssp)
31 Aug 2026 MOBILES changed from 6647 to 6651 (mssp)
23 Aug 2026 capability.mssp.measured changed from false to true (handshake)
23 Aug 2026 capability.mssp.measured changed from true to false (handshake)
16 Aug 2026 SKILLS changed from 140 to 165 (mssp)
16 Aug 2026 OBJECTS changed from 10075 to 10079 (mssp)
31 Jul 2026 endpoint recorded as mud.legendmud.org 9999 (handshake)
31 Jul 2026 endpoint recorded as legendmud.org 9999 (handshake)